Fix issue #2441: crash on respawn, since a conversion std::list to std::vector on Environment.cpp
* Also change some std::list to std::vector for ClientMap::renderMap * Remove disabled code in ClientMap::renderMap, disabled since a long time
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- src/clientmap.cpp 17 additions, 68 deletionssrc/clientmap.cpp
- src/environment.cpp 7 additions, 4 deletionssrc/environment.cpp
- src/mapgen.cpp 2 additions, 3 deletionssrc/mapgen.cpp
- src/mapgen.h 1 addition, 1 deletionsrc/mapgen.h
- src/nodedef.cpp 6 additions, 6 deletionssrc/nodedef.cpp
- src/nodedef.h 1 addition, 1 deletionsrc/nodedef.h
- src/script/lua_api/l_mapgen.cpp 1 addition, 1 deletionsrc/script/lua_api/l_mapgen.cpp
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