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Commit 997be666 authored by paramat's avatar paramat
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Clientmap: Define p_nodes_min/max as v3s32 instead of v3s16

'cam_pos_nodes -/+ box_nodes_d' can exceed the range of v3s16
when a player is near the world edge using a large view range
This previously caused world to disappear
Create new function getBlocksInViewRange() called from
updateDrawList() and renderMap()
Correct code style throughout updateDrawList() and renderMap()
parent 1ec1a605
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