- Feb 28, 2013
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Weblate authored
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Weblate authored
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Mitori Itoshiki authored
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Francizca Rodriguez authored
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Tomona Nanase authored
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sfan5 authored
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Calinou authored
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Rune Biskopstö Christensen authored
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Shen Zheyu authored
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kwolekr authored
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- Feb 27, 2013
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PilzAdam authored
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- Feb 26, 2013
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kwolekr authored
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kwolekr authored
finite liquid
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kwolekr authored
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kwolekr authored
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kwolekr authored
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kwolekr authored
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kwolekr authored
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kwolekr authored
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kwolekr authored
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kwolekr authored
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kwolekr authored
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kwolekr authored
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kwolekr authored
- Neatly placed all emerge related code into a new file, emerge.cpp - Greatly cleaned up the code in EmergeThread::Thread() - Reworked Emerge queue. Now an actual std::queue of v3s16 block positions - Removed the completely unnecessary map of peer ids requesting blocks
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- Feb 24, 2013
- Feb 23, 2013
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PilzAdam authored
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RealBadAngel authored
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yuqian wang authored
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kwolekr authored
add limit for (collision handling) steps to avoid runaway memory consumption
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- Feb 22, 2013
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RealBadAngel authored
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kwolekr authored
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- Feb 21, 2013
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Ilya Zhuravlev authored
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proller authored
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