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  1. Sep 17, 2013
  2. Aug 14, 2013
  3. Aug 03, 2013
  4. Jul 27, 2013
  5. Jul 20, 2013
  6. Jun 19, 2013
  7. May 25, 2013
    • sapier's avatar
      Move scriptapi to separate folder (by sapier) · ab433775
      sapier authored
      On the lua side, notably minetest.env:<function>(<args>) should now
      be replaced by minetest.<function>(<args>).
      The old way is and will stay supported for a long time.
      
      Also:
      Update and clean up lua_api.txt (by celeron55)
      Move EnvRef to lua and remove add_rat and add_firefly (by kahrl)
      Add separate src/util/CMakeLists.txt, other minor fixes (by kahrl)
      ab433775
  8. Apr 06, 2013
  9. Apr 05, 2013
  10. Mar 12, 2013
  11. Feb 26, 2013
    • kwolekr's avatar
      Add emerge.cpp, initial EmergeThread changes · b9d8e59b
      kwolekr authored
      - Neatly placed all emerge related code into a new file, emerge.cpp
      - Greatly cleaned up the code in EmergeThread::Thread()
      - Reworked Emerge queue.  Now an actual std::queue of v3s16 block positions
      - Removed the completely unnecessary map of peer ids requesting blocks
      b9d8e59b
  12. Feb 24, 2013
  13. Jan 21, 2013
  14. Jan 02, 2013
  15. Nov 26, 2012
  16. Nov 25, 2012
    • MirceaKitsune's avatar
      A bunch of fixes · 756db817
      MirceaKitsune authored
      No longer hide players who are dead. With models, a death animation should be used instead
      
      Some changes requested by celeron55
      
      Rename a lot of things in the code, and use better lua api function names
      
      Minor code corrections
      
      Bump protocol version up, since the models / animations / attachments code creates new client<->server messages
      756db817
  17. Sep 09, 2012
  18. Jul 27, 2012
  19. Jun 17, 2012
  20. Jun 05, 2012
  21. Mar 18, 2012
  22. Mar 15, 2012
  23. Mar 10, 2012
  24. Jan 12, 2012
  25. Jan 02, 2012
  26. Dec 28, 2011
  27. Dec 03, 2011
  28. Dec 02, 2011
  29. Dec 01, 2011
  30. Nov 29, 2011
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