- Aug 10, 2015
- Aug 09, 2015
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rubenwardy authored
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Loïc Blot authored
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- Aug 07, 2015
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Kahrl authored
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- Aug 06, 2015
- Aug 05, 2015
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RealBadAngel authored
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- Aug 03, 2015
- Aug 02, 2015
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Břetislav Štec authored
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Miner59 authored
Before players "bounced" too high. Now, while still allowing to bounce, higher speed bounces are throttled.
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Břetislav Štec authored
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rubenwardy authored
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Břetislav Štec authored
src/server.cpp src/emerge.cpp
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Břetislav Štec authored
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Břetislav Štec authored
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kwolekr authored
Multiplying by a factor of 1/1000.f (rather than dividing by 1000.f) directly introduces an error of 1 ULP. With this patch, an exact comparison of a floating point literal with the deserialized F1000 form representing it is now guaranteed to be successful. In addition, the maxmium and minimum safely representible floating point numbers are now well-defined as constants.
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kwolekr authored
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- Aug 01, 2015
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Břetislav Štec authored
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Břetislav Štec authored
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est31 authored
Before, android_version.h got changed at every new commit. Now, we only change it with new minetest releases. Analogous to how cmake does it, we add an android_version_githash.h file that communicates the git hash to C++ code. Also, unify VERS_MAJOR, VERS_MINOR and VERS_PATCH variable calculation inside the whole makefile.
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kwolekr authored
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paramat authored
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- Jul 31, 2015
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Loïc Blot authored
-> Remove the SendableMediaAnnouncement struct -> Forge the packet directly in the m_media loop, spare one loop and the construction of a vector -> Use preincrement to spare iterator copies
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- Jul 29, 2015
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est31 authored
Before, our libiconv build was a joke. We first called configure for our own build host system, then called make, before we executed a Android.mk script we provided as patch. The first "native make" always failed, and the LIBICONV_LIB file setting in our Makefile didn't match the built one, resulting in an always-rebuild of iconv. This commit cleans up this total mess, removes the double-build, and the Android.mk, and properly calls ./configure with the according target platform, and uses a built toolchain. As we have to deal with the android bug "NDK: Support for prebuild libs with full sonames" https://code.google.com/p/android/issues/detail?id=55868 as the 2013 patch https://lists.gnu.org/archive/html/libtool-patches/2013-06/msg00002.html by Google's David Turner wasn't inside the 2011 libtool, we pass -avoid-version to libtool. Thanks to the proper build, wide_to_utf8 works for android now, removing us of the need to disable it.
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Loïc Blot authored
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- Jul 27, 2015
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Břetislav Štec authored
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est31 authored
Thanks @Zeno-
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est31 authored
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- Jul 25, 2015
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SmallJoker authored
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Loïc Blot authored
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- Jul 24, 2015