- Nov 26, 2014
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Kahrl authored
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Kahrl authored
This is not optimal as it will cause minor graphical glitches for Irrlicht 1.7 users, but at least it fixes the build.
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Sokomine authored
Signed-off-by:
Craig Robbins <kde.psych@gmail.com>
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Kahrl authored
This should fix #1844. Thanks to oleastre for making the first version of this commit (#1848).
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Craig Davison authored
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rubenwardy authored
Signed-off-by:
Craig Robbins <kde.psych@gmail.com>
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Kodexky authored
Signed-off-by:
Craig Robbins <kde.psych@gmail.com>
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Calinou authored
Signed-off-by:
Craig Robbins <kde.psych@gmail.com>
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- Nov 25, 2014
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Zeno- authored
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KodexKy authored
Fix typo in Android Makefile ndk path. Fix touchscreen parts of game.cpp to work after Zeno's refactor. Fix isdigit and isspace overload conflict with Android Irrlicht in string.h Enable sensor landscape rotation in Android Manifiest. Add mapgen v5 to Android build. Fix Makefile not checking leveldb. Signed-off-by:
Craig Robbins <kde.psych@gmail.com>
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dvere authored
According to doc/lua_api.txt if paramtype2 == "facedir" the two least significant bits of parm2 orient the texture around the axis. For dirs1 (looking at a wall) these would be 0, 1, 2, 3 and for dirs2 (looking at the ceiling) 2, 1, 0, 3
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- Nov 23, 2014
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ShadowNinja authored
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sapier authored
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RealBadAngel authored
Mesh rotation helpers.
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- Nov 22, 2014
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Zeno- authored
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Zeno- authored
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Zeno- authored
Signed-off-by:
Craig Robbins <kde.psych@gmail.com>
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Pavel Puchkin authored
f7d65091 introduces error when no endian.h found in the system. Since "CHECK_INCLUDE_FILE" returns empty string instead of "0", when "cmake_config.h" is generated it has "#define CMAKE_HAVE_ENDIAN_H " line. Later we have "#define HAVE_ENDIAN_H CMAKE_HAVE_ENDIAN_H" in the "config.h", an thus "HAVE_ENDIAN_H" is also empty sting. Because of this, "#if HAVE_ENDIAN_H" is incorrect preprocessor directive. Signed-off-by:
Craig Robbins <kde.psych@gmail.com>
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- Nov 21, 2014
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ShadowNinja authored
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Rafael Reilova authored
serialize.h: use machine native byte swapping if available, fall-back to previous generic method if not (supported for GCC using endian.h, detection done in cmake) write/readARGB8() - just write 32-bit color in one op, instead of 4 1-byte ops cleanup: removed unneeded buffer init for some serialize-out functions use a #define for the fixed point factor in read/writeF1000() nodemetadata.cpp, nodetimer.cpp optimzation: simpler deserialize node position method staticobject.cpp: cleanup: use util/serialize.h inlines instead of its own de/serialization serialize.cpp: minor optimization/cleanup: avoid generation of unneeded string temporary CMakeLists.txt, cmake_config.h.in: detection of endian.h config.h: added HAVE_ENDIAN_H Commits due to feedback squashed Signed-off-by:
Craig Robbins <kde.psych@gmail.com>
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Zeno- authored
CNodeDefManager::get() VoxelManipulator::addArea()
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Zeno- authored
getTileInfo() ~1.5x faster getSmoothLight ~2.0x faster
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paramat authored
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paramat authored
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- Nov 20, 2014
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ShadowNinja authored
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ShadowNinja authored
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Kodexky authored
NB: Minor edits to patch made by Zeno- (int to short and minor formatting)
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- Nov 19, 2014
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ShadowNinja authored
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ShadowNinja authored
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ShadowNinja authored
Also fix leaking globals found by it.
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ShadowNinja authored
This adds proper support for nested tables and improves performance a bit.
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sfan5 authored
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ShadowNinja authored
Signed-off-by:
Craig Robbins <kde.psych@gmail.com>
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ShadowNinja authored
Signed-off-by:
Craig Robbins <kde.psych@gmail.com>
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Kahrl authored
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- Nov 18, 2014
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SmallJoker authored
Errors found by @Sokomine.
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srfqi authored
Signed-off-by:
Craig Robbins <kde.psych@gmail.com>
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- Nov 15, 2014
- Nov 14, 2014
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kwolekr authored
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