- Mar 25, 2013
- Mar 24, 2013
-
-
kwolekr authored
-
- Mar 18, 2013
-
-
kwolekr authored
-
- Mar 16, 2013
- Mar 12, 2013
-
-
kwolekr authored
-
Ilya Zhuravlev authored
-
- Mar 10, 2013
-
-
kwolekr authored
-
- Feb 26, 2013
-
-
kwolekr authored
- Neatly placed all emerge related code into a new file, emerge.cpp - Greatly cleaned up the code in EmergeThread::Thread() - Reworked Emerge queue. Now an actual std::queue of v3s16 block positions - Removed the completely unnecessary map of peer ids requesting blocks
-
- Feb 24, 2013
-
-
sfan5 authored
-
PilzAdam authored
-
RealBadAngel authored
-
- Feb 07, 2013
-
-
Ilya Zhuravlev authored
-
- Feb 06, 2013
-
-
kwolekr authored
-
- Jan 23, 2013
-
-
kwolekr authored
-
- Jan 21, 2013
- Dec 30, 2012
-
-
RealBadAngel authored
-
- Nov 22, 2012
-
-
Ilya Zhuravlev authored
-
- Nov 02, 2012
-
-
PilzAdam authored
-
- Sep 01, 2012
-
-
Perttu Ahola authored
-
Sergey Gilfanov authored
-
- Jul 21, 2012
-
-
darkrose authored
This causes glitches in very high cliffs by not making mud "flow" down from them. Those are quite rare currently because of the lame height differences generated.
-
- Jun 05, 2012
-
-
Perttu Ahola authored
Switch the license to be LGPLv2/later, with small parts still remaining as GPLv2/later, by agreement of major contributors
-
- Apr 07, 2012
-
-
Perttu Ahola authored
-
Perttu Ahola authored
-
Perttu Ahola authored
-
Perttu Ahola authored
-
- Apr 02, 2012
-
-
Perttu Ahola authored
-
Perttu Ahola authored
-
- Apr 01, 2012
-
-
Perttu Ahola authored
-
- Mar 29, 2012
-
-
Perttu Ahola authored
-
Perttu Ahola authored
-
- Mar 28, 2012
-
-
Perttu Ahola authored
-