- Jun 19, 2014
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sapier authored
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sapier authored
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sapier authored
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sapier authored
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RealBadAngel authored
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- Jun 18, 2014
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sapier authored
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sapier authored
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RealBadAngel authored
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- Jun 17, 2014
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sapier authored
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RealBadAngel authored
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RealBadAngel authored
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RealBadAngel authored
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- Jun 15, 2014
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sapier authored
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RealBadAngel authored
Pass drawtype and material type to shaders. Move shaders generation to startup only. Allow assign shaders per tile. Initial code to support water surface shader.
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- Jun 14, 2014
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sapier authored
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- Jun 12, 2014
- Jun 09, 2014
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Nathanaëlle Courant authored
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- Jun 08, 2014
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Perttu Ahola authored
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- Jun 01, 2014
- May 31, 2014
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sapier authored
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sapier authored
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ShadowNinja authored
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- May 26, 2014
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sapier authored
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ShadowNinja authored
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- May 25, 2014
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- May 24, 2014
- May 23, 2014
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sfan5 authored
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- May 20, 2014
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sapier authored
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- May 18, 2014
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sapier authored
Add (experimental) support for topbottom as well as sidebyside 3d mode
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