- Jul 04, 2013
-
-
RealBadAngel authored
-
- Jul 03, 2013
-
-
Kahrl authored
-
kwolekr authored
-
kwolekr authored
-
Kahrl authored
TextureSource has a list of textures to delete (m_texture_trash) so this provides a proper, non-hacky way to delete RTT textures. Also, the prior, hacky way of deleting them seems to be broken (see pull request #803). To avoid header file clutter by repeating the same long list of arguments over and over again, store the arguments of generateTextureFromMesh in a struct called TextureFromMeshParams. Also fix issue #782 (Only use bilinear (and others) on item textures when settings allow it).
-
sapier authored
-
sapier authored
-
- Jul 02, 2013
-
-
kwolekr authored
Cavegen: Prevent caves from occuring above ground level, and superfluous mixing of lava and water in caves
-
Kahrl authored
-
arsdragonfly authored
-
kwolekr authored
-
- Jun 30, 2013
- Jun 29, 2013
- Jun 28, 2013
- Jun 24, 2013
-
-
proller authored
-
- Jun 23, 2013
- Jun 22, 2013
- Jun 21, 2013
- Jun 19, 2013
- Jun 18, 2013