- Sep 07, 2011
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Kahrl authored
Removed unused camera_position and camera_direction fields from Client. Moved ClientEnvironment::drawPostFx to ClientMap::renderPostFx -- this will make the camera management classes easier to write, as ClientMap already knows the camera position but ClientEnvironment doesn't and has to be told about it. This also eliminates the need for Client::getEnv(). Made the post effect color a content feature defined in content_mapnode.h.
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Perttu Ahola authored
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- Sep 06, 2011
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Perttu Ahola authored
Fix some texture stuff: remove item_fence.png, use fence.png, remove inexisting cactus.png from texture atlas (replace with nothing because cactus is rare)
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- Aug 23, 2011
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Perttu Ahola authored
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- Aug 16, 2011
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Giuseppe Bilotta authored
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- Aug 15, 2011
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Perttu Ahola authored
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Perttu Ahola authored
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Perttu Ahola authored
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Perttu Ahola authored
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- Aug 01, 2011
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Nils Dagsson Moskopp authored
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Mark Holmquist authored
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Mark Holmquist authored
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- Jul 31, 2011
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Perttu Ahola authored
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- Jul 30, 2011
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Perttu Ahola authored
Fixed handling of inventory in creative mode (normal inventory is not trashed anymore), fixed mese pick speed, added some forgotten stuff
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- Jul 23, 2011
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Perttu Ahola authored
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Perttu Ahola authored
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Perttu Ahola authored
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- Jul 14, 2011
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Nils Dagsson Moskopp authored
- When flowing liquid starts to flow down, it stops contributing to its neighboring nodes' liquid level (possibly transforming it back to air) - Flowing liquid turns into a source if there are at least 2 adjacent liquid source nodes - If a new liquid flow reaches existing flowing liquid, the existing liquid is now updated properly.
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Nils Dagsson Moskopp authored
- When flowing liquid starts to flow down, it stops contributing to its neighboring nodes' liquid level (possibly transforming it back to air) - Flowing liquid turns into a source if there are at least 2 adjacent liquid source nodes - If a new liquid flow reaches existing flowing liquid, the existing liquid is now updated properly.
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- Jul 02, 2011
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Perttu Ahola authored
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- Jun 25, 2011
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Perttu Ahola authored
New map generator added (and SQLite, messed up the commits at that time...) (import from temporary git repo)
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- Jun 17, 2011
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Perttu Ahola authored
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Perttu Ahola authored
Moved some mapnode content stuff from mapnode.{h,cpp} and digging property stuff from material.cpp to content_mapnode.{h,cpp}
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- Jun 07, 2011
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Nils Dagsson Moskopp authored
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Nils Dagsson Moskopp authored
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- Jun 03, 2011
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Nils Dagsson Moskopp authored
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Nils Dagsson Moskopp authored
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Nils Dagsson Moskopp authored
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Nils Dagsson Moskopp authored
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- Jun 01, 2011
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Nils Dagsson Moskopp authored
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Nils Dagsson Moskopp authored
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- May 31, 2011
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Nils Dagsson Moskopp authored
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Nils Dagsson Moskopp authored
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Nils Dagsson Moskopp authored
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Nils Dagsson Moskopp authored
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- May 30, 2011
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Nils Dagsson Moskopp authored
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Nils Dagsson Moskopp authored
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- May 29, 2011
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Nils Dagsson Moskopp authored
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Nils Dagsson Moskopp authored
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- May 25, 2011
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Ciaran Gultnieks authored
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