- Apr 21, 2014
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sapier authored
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RealBadAngel authored
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sapier authored
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- Apr 20, 2014
- Apr 19, 2014
- Apr 18, 2014
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proller authored
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- Apr 16, 2014
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sfan5 authored
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- Apr 15, 2014
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ShadowNinja authored
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ShadowNinja authored
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sfan5 authored
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- Apr 14, 2014
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sfan5 authored
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- Apr 13, 2014
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ShadowNinja authored
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- Apr 12, 2014
- Apr 11, 2014
- Apr 10, 2014
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Kahrl authored
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- Apr 09, 2014
- Apr 08, 2014
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sapier authored
Don't use TOSERVER_RECEIVED_MEDIA but TOSERVER_CLIENT_READY as indicatio for client ready Handle clients with protocol version < 23 (almost) same way as before Make client tell server about it's version Add client state to not send bogus player position updates prior init complete Add access to statistics information (peer connction time,rtt,version) Fix clients standing stalled in world while preloading item visuals (new clients only) Add get_player_information to read client specific information from lua
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- Apr 06, 2014
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sapier authored
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- Apr 03, 2014
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sapier authored
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- Apr 01, 2014
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sapier authored
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- Mar 26, 2014
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Perttu Ahola authored
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- Mar 24, 2014
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Ciaran Gultnieks authored
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- Mar 23, 2014
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sapier authored
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- Mar 21, 2014
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ShadowNinja authored
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RealBadAngel authored
Parallax mapping with slope information. Overriding normal maps.
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