- Oct 06, 2016
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Loïc Blot authored
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- Oct 05, 2016
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Loïc Blot authored
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Loïc Blot authored
* This permit to improve performance on C++11 builds * use some existing typedefs in tools maps * minor code style changes
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Loïc Blot authored
Added the following chat coreside features * Chat messages length limit * Message rate limiting * Message rate kicking Note: * handleChat now takes RemotePlayer pointer instead of u16 to remove useless lookups
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- Oct 04, 2016
- Oct 03, 2016
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est31 authored
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paramat authored
The fallback vector is in case 'wallmounted to dir' is nil due to voxelmanip placing a wallmounted node without resetting a pre-existing param2 value that is out-of-range for wallmounted. The fallback vector corresponds to param2 = 0.
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raymoo authored
Adds a flag to forceload_block which lets you turn off persistence for that forceload.
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rubenwardy authored
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- Oct 02, 2016
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sfan5 authored
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- Oct 01, 2016
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Rui authored
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- Sep 30, 2016
- Sep 29, 2016
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sfan5 authored
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- Sep 25, 2016
- Sep 23, 2016
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paramat authored
Re-add documentation of noise parameter formats. Re-add 'mgv5_np_ground' noise parameters in group format. Both these were deleted through auto-generation of conf.example. Add note to builtin/mainmenu/dlg_settings_advanced.lua that this documentation must be preserved.
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- Sep 21, 2016
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sfan5 authored
The libraries updated in this commit were built with a set of scripts: https://gist.github.com/sfan5/780c24313c164d34634e18677683b9a3 Building new library versions or just using a different MinGW version is now way easier. This means Windows builds no longer need to use ancient library versions just because nobody knows how to build them.
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sfan5 authored
This allows you to use an stdcall zlib (zlib1.dll instead of zlibwapi.dll) when building Minetest for win32.
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sfan5 authored
This commit fixes #4516, though note that this will gradually fix MapBlocks as they are used/modified and thus re-serialized.
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paramat authored
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James Stevenson authored
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- Sep 19, 2016
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est31 authored
Fix a typo pointed out by @thecow275. Also, use the deprecated notification system which respects the deprecated_lua_api_handling setting.
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- Sep 17, 2016
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paramat authored
Add 'core.LIGHT_MAX = 14' to builtin/game/constants.lua with the intention to replace misplaced 'default.LIGHT_MAX = 14' in Minetest Game. Add comment in light.h requiring the constant be changed in both places. Add lighting bug warning to note in lua_api.txt. There are hundreds of mod uses of 15 which causes a lighting bug.
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- Sep 15, 2016
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paramat authored
Maximum is 14. A value of 15 (reserved for direct sunlight) causes a lighting bug.
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Thomas--S authored
Inverts the given channels of the base image. Mode may contain the characters "r", "g", "b", "a". Only the channels that are mentioned in the mode string will be inverted.
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ShadowNinja authored
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- Sep 14, 2016
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paramat authored
In lua_api.txt, make clear that 'place on' and 'spawn by' can be lists.
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sfan5 authored
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Eric Mountain authored
Adds CMakeLists.txt include to fix this issue: $ cmake . -DBUILD_SERVER=TRUE -DBUILD_CLIENT=FALSE \ -DCMAKE_BUILD_TYPE=Release -DENABLE_CURL=TRUE -DENABLE_CURSES=FALSE \ -DENABLE_FREETYPE=TRUE -DENABLE_GETTEXT=FALSE \ -DENABLE_POSTGRESQL=FALSE -DENABLE_SOUND=FALSE -DENABLE_LUAJIT=TRUE \ -DIRRLICHT_SOURCE_DIR=$HOME/irrlicht-1.8.4 -LH ... CMake Error at src/CMakeLists.txt:339 (check_library_exists): Unknown CMake command "check_library_exists". ...
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- Sep 13, 2016
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Auke Kok authored
This snuck in with the meshoptions patch and accidentally kills degrotate plants. Thanks to @hybriddog for finding this.
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- Sep 12, 2016
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raymoo authored
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- Sep 09, 2016
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James Stevenson authored
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SmallJoker authored
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- Sep 08, 2016
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SmallJoker authored
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paly2 authored
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- Aug 30, 2016
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est31 authored
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