- Jan 02, 2012
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Perttu Ahola authored
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Perttu Ahola authored
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Perttu Ahola authored
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Perttu Ahola authored
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Perttu Ahola authored
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Perttu Ahola authored
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Perttu Ahola authored
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- Jan 01, 2012
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Perttu Ahola authored
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Perttu Ahola authored
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- Dec 31, 2011
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Perttu Ahola authored
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- Dec 28, 2011
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Giuseppe Bilotta authored
IRespawnInitiator and InventoryActions are abstract classes, but they were missing a virtual destructor. Define it, even if it does nothing and its absence most likely makes no difference other tha causing warnings during compile.
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Perttu Ahola authored
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Perttu Ahola authored
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Perttu Ahola authored
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Perttu Ahola authored
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Perttu Ahola authored
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- Dec 11, 2011
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Perttu Ahola authored
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Perttu Ahola authored
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Perttu Ahola authored
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- Dec 09, 2011
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- Dec 04, 2011
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Perttu Ahola authored
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Perttu Ahola authored
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Perttu Ahola authored
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Perttu Ahola authored
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Perttu Ahola authored
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Perttu Ahola authored
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Kahrl authored
Irrlicht 1.8 compat); also find dungeon master's fireball texture again; add /spawnentity command
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Perttu Ahola authored
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Perttu Ahola authored
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Perttu Ahola authored
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Perttu Ahola authored
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Perttu Ahola authored
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Perttu Ahola authored
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Perttu Ahola authored
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Perttu Ahola authored
Make ToolItem and MaterialItem to convert names by aliases at creation time too (necessary for eg. crafting)
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Perttu Ahola authored
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Perttu Ahola authored
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Perttu Ahola authored
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- Dec 03, 2011
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Perttu Ahola authored
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