- Feb 24, 2013
- Feb 23, 2013
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PilzAdam authored
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RealBadAngel authored
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kwolekr authored
add limit for (collision handling) steps to avoid runaway memory consumption
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- Feb 22, 2013
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kwolekr authored
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- Feb 21, 2013
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Ilya Zhuravlev authored
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proller authored
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PilzAdam authored
Drop nodes as items when dugged and no room in inventory and dont remove dropped items when no room in inventory
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- Feb 20, 2013
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Perttu Ahola authored
Print missing mod dependencies on server start
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Jürgen Doser authored
i.e., not only the mod with missing dependencies, but also the missing dependencies itself. (This already used to be the case before the mod selection gui was added) Also, mods with unsatisfied dependencies are no longer reported as mods that could not be found.
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- Feb 19, 2013
- Feb 18, 2013
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Ilya Zhuravlev authored
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- Feb 16, 2013
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kwolekr authored
Remove use of operator[] on a std::map, so no spurious elements get inse...
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- Feb 15, 2013
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Perttu Ahola authored
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Perttu Ahola authored
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Perttu Ahola authored
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- Feb 14, 2013
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Ilya Zhuravlev authored
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- Feb 13, 2013
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MirceaKitsune authored
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PilzAdam authored
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- Feb 12, 2013
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RealBadAngel authored
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Dmitry Marakasov authored
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PilzAdam authored
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- Feb 10, 2013
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PilzAdam authored
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Jürgen Doser authored
This way, plants actually show the real backface on their back side, i.e., the front face mirrored around the vertical axis, instead of showing the front face on both sides. This looked weird when the texture was not symmetrical around the vertical axis.
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ShadowNinja authored
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ShadowNinja authored
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Oleg Matveev authored
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PilzAdam authored
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PilzAdam authored
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- Feb 09, 2013
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pandoro almascarpone authored
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- Feb 08, 2013
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Weblate authored
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PilzAdam authored
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Francizca Rodriguez authored
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