- Nov 29, 2012
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Perttu Ahola authored
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- Jul 28, 2012
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Perttu Ahola authored
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- Jul 27, 2012
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Perttu Ahola authored
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- Jul 24, 2012
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Perttu Ahola authored
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- Jul 22, 2012
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Matthew I authored
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- Jul 19, 2012
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Perttu Ahola authored
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- Jun 17, 2012
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Perttu Ahola authored
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Perttu Ahola authored
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- Jun 05, 2012
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Perttu Ahola authored
Switch the license to be LGPLv2/later, with small parts still remaining as GPLv2/later, by agreement of major contributors
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- Jun 03, 2012
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Kahrl authored
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- Apr 01, 2012
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Perttu Ahola authored
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- Mar 31, 2012
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Perttu Ahola authored
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- Mar 30, 2012
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Perttu Ahola authored
Reimplement authentication handler in Lua; now we have 1) infinite privilege names, 2) minetest.register_authentication_handler()
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- Mar 29, 2012
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Kahrl authored
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Perttu Ahola authored
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- Mar 28, 2012
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Perttu Ahola authored
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- Mar 25, 2012
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Perttu Ahola authored
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- Mar 24, 2012
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Perttu Ahola authored
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Perttu Ahola authored
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Perttu Ahola authored
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- Mar 19, 2012
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Perttu Ahola authored
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- Mar 18, 2012
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Perttu Ahola authored
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- Mar 15, 2012
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Perttu Ahola authored
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Perttu Ahola authored
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- Mar 11, 2012
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Perttu Ahola authored
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Perttu Ahola authored
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Perttu Ahola authored
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- Mar 10, 2012
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Perttu Ahola authored
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- Feb 28, 2012
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Perttu Ahola authored
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- Feb 05, 2012
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Kahrl authored
Don't set m_removed on dead players (dead players are indicated by hp == 0). Local damage flash is shown whatever the cause was (even from Lua set_hp). PlayerCAO damage flash matches duration of local damage flash. Fall damage is dealt much more consistently (this is done by disallowing jumping when speed.Y is very negative, up to now jumping could sometimes negate fall damage)
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- Jan 22, 2012
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Kahrl authored
Inventory menu (with dragging) improved. Crafting is now handled via a IACTION_CRAFT inventory action.
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- Jan 12, 2012
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Kahrl authored
The huge item definition and item namespace unification patch (itemdef), see http://c55.me/minetest/wiki/doku.php?id=changes:itemdef
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- Jan 02, 2012
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Perttu Ahola authored
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Perttu Ahola authored
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- Dec 11, 2011
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Perttu Ahola authored
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- Dec 02, 2011
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Perttu Ahola authored
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Perttu Ahola authored
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- Dec 01, 2011
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Perttu Ahola authored
Remove stuff made obsolete by making players more ActiveObject-like and raise protocol version number by one (because it is not compatible at all anymore)
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Perttu Ahola authored
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Kahrl authored
Fix processing of the default_password setting. It is now actually used as the plaintext password for new users. Also add /setpassword and /clearpassword server commands that can be used by admins with the PRIV_PASSWORD privilege, and update the /help message.
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