- Jan 21, 2013
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kwolekr authored
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- Jan 02, 2013
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Perttu Ahola authored
Add ServerEnvironment::setNode()/removeNode() to allow setting nodes from the C++ side with proper script-defined initialization/destruction
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- Nov 26, 2012
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Perttu Ahola authored
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- Nov 25, 2012
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MirceaKitsune authored
No longer hide players who are dead. With models, a death animation should be used instead Some changes requested by celeron55 Rename a lot of things in the code, and use better lua api function names Minor code corrections Bump protocol version up, since the models / animations / attachments code creates new client<->server messages
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- Sep 09, 2012
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Perttu Ahola authored
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- Jul 27, 2012
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Perttu Ahola authored
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Perttu Ahola authored
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- Jun 17, 2012
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Perttu Ahola authored
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Perttu Ahola authored
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- Jun 05, 2012
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Perttu Ahola authored
Switch the license to be LGPLv2/later, with small parts still remaining as GPLv2/later, by agreement of major contributors
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- Mar 18, 2012
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Perttu Ahola authored
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- Mar 15, 2012
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Perttu Ahola authored
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Kahrl authored
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- Mar 10, 2012
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Perttu Ahola authored
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- Jan 12, 2012
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Kahrl authored
The huge item definition and item namespace unification patch (itemdef), see http://c55.me/minetest/wiki/doku.php?id=changes:itemdef
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- Jan 02, 2012
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Perttu Ahola authored
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Perttu Ahola authored
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- Dec 28, 2011
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Perttu Ahola authored
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- Dec 03, 2011
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Perttu Ahola authored
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- Dec 02, 2011
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Perttu Ahola authored
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Perttu Ahola authored
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- Dec 01, 2011
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Perttu Ahola authored
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- Nov 29, 2011
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Perttu Ahola authored
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Perttu Ahola authored
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Perttu Ahola authored
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Perttu Ahola authored
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Perttu Ahola authored
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Perttu Ahola authored
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Perttu Ahola authored
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Perttu Ahola authored
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- Oct 17, 2011
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Perttu Ahola authored
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- Oct 15, 2011
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Perttu Ahola authored
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- Sep 07, 2011
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Kahrl authored
Removed unused camera_position and camera_direction fields from Client. Moved ClientEnvironment::drawPostFx to ClientMap::renderPostFx -- this will make the camera management classes easier to write, as ClientMap already knows the camera position but ClientEnvironment doesn't and has to be told about it. This also eliminates the need for Client::getEnv(). Made the post effect color a content feature defined in content_mapnode.h.
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- Aug 15, 2011
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Perttu Ahola authored
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- Jul 01, 2011
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Perttu Ahola authored
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- Jun 26, 2011
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Perttu Ahola authored
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- Jun 25, 2011
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Perttu Ahola authored
New map generator added (and SQLite, messed up the commits at that time...) (import from temporary git repo)
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- Jun 05, 2011
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Perttu Ahola authored
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- May 31, 2011
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Perttu Ahola authored
Reduced server CPU usage on NodeMetadata step()s. Also furnace now cooks while no players are near it.
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- May 29, 2011
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Perttu Ahola authored
--HG-- extra : rebase_source : 7260636295d9068fbeeddf4143c89f2b8a91446c
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