- Jan 15, 2015
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gregorycu authored
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- Jan 14, 2015
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Zeno- authored
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- Jan 13, 2015
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kwolekr authored
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- Jan 05, 2015
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kwolekr authored
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- Dec 29, 2014
- Dec 28, 2014
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kwolekr authored
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- Dec 23, 2014
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Zeno- authored
If liquid_queue_purge_time == 0 then disable the queue size limiting and make this the default setting Additionally, liquid_loop_max now defaults to 100000
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- Dec 17, 2014
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Zeno- authored
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- Dec 12, 2014
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Anton authored
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- Nov 14, 2014
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Zeno- authored
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- Nov 01, 2014
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kwolekr authored
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- Sep 21, 2014
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ShadowNinja authored
This also cleans up settings a bit
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- Sep 01, 2014
- Jul 12, 2014
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sfan5 authored
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- Jul 07, 2014
- Jun 23, 2014
- Jun 15, 2014
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sapier authored
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- Apr 19, 2014
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proller authored
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- Apr 18, 2014
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proller authored
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- Apr 16, 2014
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sfan5 authored
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- Apr 15, 2014
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sfan5 authored
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- Feb 09, 2014
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kwolekr authored
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- Feb 04, 2014
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kwolekr authored
MapgenParams is no longer a polymorphic class, eliminating the need for messy and bug-prone reallocations. Separation between the common and mapgen-specific parameters is now strongly defined. Mapgen parameters objects are now properly encapsulated within the proper subsystems.
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- Jan 07, 2014
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ShadowNinja authored
The commit didn't work because the blocks weren't loaded yet. This reverts commit 22dbbf0a. Conflicts: minetest.conf.example
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- Dec 05, 2013
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sweetbomber authored
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- Dec 01, 2013
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sapier authored
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- Nov 30, 2013
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Nathanaëlle Courant authored
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MetaDucky authored
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- Nov 17, 2013
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kwolekr authored
The real problem was that MapBlocks were not activated before getting sent to the client
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- Nov 09, 2013
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kwolekr authored
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- Nov 05, 2013
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kwolekr authored
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- Nov 02, 2013
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PilzAdam authored
* Prevent graphical glitches on old servers * Fix flowing of liquids with viscosity != 1 and range != 8 * Fix range = 0, no flowing nodes will appear
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- Sep 17, 2013
- Sep 10, 2013
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Kahrl authored
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