- Oct 15, 2011
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Perttu Ahola authored
Make dungeon masters though and make oerkkis disappear when they get to you (because hitting them doesn't work for some unknown reason)
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Perttu Ahola authored
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- Sep 26, 2011
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Perttu Ahola authored
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- Sep 24, 2011
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Mark Holmquist authored
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- Sep 22, 2011
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darkrose authored
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- Sep 12, 2011
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sfan5 authored
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- Sep 11, 2011
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sfan5 authored
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- Sep 06, 2011
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Perttu Ahola authored
Fix some texture stuff: remove item_fence.png, use fence.png, remove inexisting cactus.png from texture atlas (replace with nothing because cactus is rare)
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- Aug 15, 2011
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Perttu Ahola authored
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- Aug 05, 2011
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Nils Dagsson Moskopp authored
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- Aug 01, 2011
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Nils Dagsson Moskopp authored
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Nils Dagsson Moskopp authored
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Mark Holmquist authored
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- Jul 30, 2011
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Perttu Ahola authored
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Perttu Ahola authored
Fixed handling of inventory in creative mode (normal inventory is not trashed anymore), fixed mese pick speed, added some forgotten stuff
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- Jul 23, 2011
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Perttu Ahola authored
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Perttu Ahola authored
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Perttu Ahola authored
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- Jul 21, 2011
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Nils Dagsson Moskopp authored
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Nils Dagsson Moskopp authored
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Nils Dagsson Moskopp authored
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Nils Dagsson Moskopp authored
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- Jul 20, 2011
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Nils Dagsson Moskopp authored
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Nils Dagsson Moskopp authored
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- Jul 18, 2011
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Nils Dagsson Moskopp authored
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Nils Dagsson Moskopp authored
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- Jun 27, 2011
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Perttu Ahola authored
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- Jun 26, 2011
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Perttu Ahola authored
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Sebastian Rühl authored
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Sebastian Rühl authored
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- Jun 25, 2011
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Perttu Ahola authored
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Perttu Ahola authored
New map generator added (and SQLite, messed up the commits at that time...) (import from temporary git repo)
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- Jun 19, 2011
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Perttu Ahola authored
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- Jun 18, 2011
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Perttu Ahola authored
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- Jun 07, 2011
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Nils Dagsson Moskopp authored
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Nils Dagsson Moskopp authored
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- Jun 03, 2011
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Nils Dagsson Moskopp authored
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Nils Dagsson Moskopp authored
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Nils Dagsson Moskopp authored
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Nils Dagsson Moskopp authored
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