- May 07, 2014
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sapier authored
Add DPI support for statbar Move heart+bubble bar to Lua HUD Add statbar size (based upon an idea by blue42u) Add support for customizing breath and statbar
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- Apr 12, 2014
- Apr 08, 2014
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sapier authored
Don't use TOSERVER_RECEIVED_MEDIA but TOSERVER_CLIENT_READY as indicatio for client ready Handle clients with protocol version < 23 (almost) same way as before Make client tell server about it's version Add client state to not send bogus player position updates prior init complete Add access to statistics information (peer connction time,rtt,version) Fix clients standing stalled in world while preloading item visuals (new clients only) Add get_player_information to read client specific information from lua
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- Feb 02, 2014
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sapier authored
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- Feb 01, 2014
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Perttu Ahola authored
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Perttu Ahola authored
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- Jan 13, 2014
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khonkhortisan authored
Use tables for adding particles, deprecate former way. separate particles(pawner) definition, add default values, work with no arguments
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- Nov 30, 2013
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Nathanaëlle Courant authored
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- Sep 10, 2013
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PilzAdam authored
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- Aug 14, 2013
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Kahrl authored
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- Aug 13, 2013
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sapier authored
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- Aug 01, 2013
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proller authored
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- Jul 30, 2013
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sapier authored
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- Jul 20, 2013
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PilzAdam authored
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RealBadAngel authored
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- May 26, 2013
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Kahrl authored
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- May 04, 2013
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PilzAdam authored
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- Apr 26, 2013
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kwolekr authored
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- Apr 24, 2013
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Diego Martínez authored
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- Apr 23, 2013
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Diego Martínez authored
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Diego Martínez authored
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- Apr 18, 2013
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Jonathon Anderson authored
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- Apr 05, 2013
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MirceaKitsune authored
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- Mar 29, 2013
- Mar 23, 2013
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Jeija authored
Spawn single particles or make use of ParticleSpawner for many randomly spawned particles. Accessible in Lua using minetest.spawn_particle and minetest.add_particlespawner. Increase Protocol Version to 17. Conflicts: src/clientserver.h
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PilzAdam authored
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Jürgen Doser authored
This way flowing liquids actually show the backface when specified to do so. Without this, TileDefs where by default initialized with backface_culling = true and never set otherwise. For backwards compatibility, an old client connected to a new server, or a new client connected to an old server will behave like before i.e., backface_culling is always true.
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- Feb 24, 2013
- Feb 13, 2013
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MirceaKitsune authored
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- Jan 07, 2013
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sapier authored
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- Jan 02, 2013
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sapier authored
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- Dec 16, 2012
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Ilya Zhuravlev authored
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- Nov 29, 2012
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Perttu Ahola authored
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Perttu Ahola authored
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- Nov 26, 2012
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Perttu Ahola authored
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Perttu Ahola authored
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