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  1. Sep 11, 2013
    • Kahrl's avatar
      Change mainmenu texture handling + small misc changes · 3c4734d6
      Kahrl authored
      Texture names must now be escaped in formspec elements image[],
      background[], image_button[], image_button_exit[].
      
      Instead of special-case handling of texture loading (and unloading
      which was missing) in guiFormSpecMenu.cpp, use the newly created
      ISimpleTextureSource interface which is a minimal subset of
      ITextureSource. There is an implementation of this interface
      used by GUIEngine (MenuTextureSource).
      
      Fix an off-by-one bug in unescape_string; it caused requests for a
      texture called "\0".
      3c4734d6
  2. Sep 10, 2013
  3. Sep 04, 2013
  4. Aug 29, 2013
  5. Aug 19, 2013
  6. Aug 17, 2013
  7. Aug 16, 2013
  8. Aug 15, 2013
  9. Aug 14, 2013
  10. Aug 06, 2013
  11. Aug 04, 2013
  12. Jul 28, 2013
  13. Jul 25, 2013
  14. Jul 22, 2013
  15. Jul 12, 2013
  16. Jul 11, 2013
    • sapier's avatar
      Worldlist fixes · 52beafff
      sapier authored
      Add alphabeticaly sorted worldlists
      Select world after creation
      Move worldlist handling to separate file
      Merge world selection of singleplayer/server tab
      Remove some useless code
      52beafff
  17. Jul 09, 2013
  18. Jul 08, 2013
  19. Jul 07, 2013
  20. Jul 06, 2013
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