- Jul 23, 2011
-
-
Constantin Wenger authored
fixed error if gettext is disabled
-
- Jul 22, 2011
-
-
Constantin Wenger authored
-
Perttu Ahola authored
Fixed the problem of <=r548 clients fucking up maps on >=r549 servers. Also, already fucked up maps are now loaded correctly.
-
Giuseppe Bilotta authored
-
Constantin Wenger authored
-
Giuseppe Bilotta authored
Get rid of the system-specific updatelocales.sh and introduce an updatepo cmake rule. po files are also updated before creating the mo files, and we now keep the .pot file (in the po/en directory). To stabilize the po file creation, file contents are sorted by source filename. Update po files in the process.
-
Perttu Ahola authored
-
Giuseppe Bilotta authored
The po file should not be named c55 if we're in ∆. But since it is not exposed at installation time, we don't actually need its name to be based on the project name at all, so just call it minetest.po
-
Giuseppe Bilotta authored
-
Giuseppe Bilotta authored
-
Constantin Wenger authored
-
Perttu Ahola authored
-
Perttu Ahola authored
-
- Jul 21, 2011
-
-
Cyriaque Skrapits authored
-
Nils Dagsson Moskopp authored
-
Giuseppe Bilotta authored
-
Giuseppe Bilotta authored
-
Giuseppe Bilotta authored
-
Giuseppe Bilotta authored
-
Giuseppe Bilotta authored
-
Giuseppe Bilotta authored
-
Giuseppe Bilotta authored
-
Weedy authored
-
Weedy authored
-
- Jul 20, 2011
-
-
Giuseppe Bilotta authored
This unbreaks the Windows build which would otherwise have problems at the jthread level.
-
Nils Dagsson Moskopp authored
-
Constantin Wenger authored
-
Giuseppe Bilotta authored
-
Giuseppe Bilotta authored
When not running in place, check if the assumed data path in ../share/APPNAME exists. If it doesn't exist, fall back to ../data instead. This allows the program to run successfully from the checkout directory even without the run-in-place flag active.
-
Giuseppe Bilotta authored
-
Constantin Wenger authored
german translation file and bashscript to update translations
-
Nils Dagsson Moskopp authored
-
- Jul 19, 2011
-
-
Nils Dagsson Moskopp authored
-
Nils Dagsson Moskopp authored
-
- Jul 18, 2011
-
-
Nils Dagsson Moskopp authored
-
Felix Krause authored
-
Felix Krause authored
-
Felix Krause authored
* liquid flow no longer does random things when transformed * if a flowi ng liquid node doesn't have a solid block as neighbor, its spread distan ce is shortened by 1
-
Felix Krause authored
Completely rewrote the liquid transformation. The algorithm now exclusively modifies the current node in one iteration. Another change is that MapNode.param2 now stores a bit that tells other nodes if a flowing liquid node flows downwards. This is accomplished by two masks on param2 for the "flow down" bit and the "liquid level" bits. This will be the base of future improvements to the liquid flow. However, in the current state flowing liquid does not always disappear when cut off its source. Be aware that this branch is work in progress.
-
- Jul 17, 2011
-
-
Nils Dagsson Moskopp authored
-