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Illuna-Minetest
illuna-minetest
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9e10f9f49a558050d36a49db619bf8f5eb3853c0
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Created with Raphaël 2.2.0
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Reduce memory & function cost of Game class functions (#5406)
avoid crashing when accessing mapgen early (#5384)
Give CSM access to use `core.colorize()` (#5113)
[CSM] Fix minimap problems (#5405)
[CSM] Add core.get_timeofday & core.get_day_count env calls (#5401)
Fix indentation problem since merge resolution
[CSM] Add minimap API modifiers (#5399)
Add ModStorageAPI to client side modding (#5396)
Get biome list: Downgrade missing biome message to infostream
Sneak: Fix various problems with sneaking
lua_api: Document minetest.features (#5311)
Use true distance for block priority.
Fix undefined references (#5400)
Fix two nul deref if digging unknown nodes. (#5398)
Add disclaimer to client_lua_api.txt (#5391)
Add `get_wielded_item`
[CSM] Add enable_client_modding param (default: false)
[CSM] Add `on_punchnode` callback
[CSM] Add `get_node` and `get_node_or_nil`
[CSM] Add `on_dignode` callback (#5140)
[CSM] storage + fixes
[CSM] Improve security for client-sided mods (#5100)
[CSM] implement client side mod loading (#5123)
[CSM] Add local formspecs. (#5094)
[CSM] sound_play & sound_stop support + client_lua_api doc (#5096)
[CSM] Add client-sided chat commands (#5092)
[CSM] Add on_death, on_hp_modification & oh_damage_taken callbacks (#5093)
[CSM] Add method that display chat to client-sided lua. (#5089) (#5091)
[CSM] Client side modding
GUI: Allow texture packs to customize the progress bar (#5368)
Save metainfo for falling nodes
Enable server side occlusion culling by default.
Allow server side occlusion culling.
Do not increase breath if at full breath.
database-redis: Support password authentication
fix mergeconflict
Climb speed: Increase default setting from 2 to 3
Minimap: Optimise
Light calculation: New bulk node lighting code
Optimize item.lua
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