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  1. Nov 24, 2016
  2. Nov 22, 2016
  3. Nov 20, 2016
  4. Nov 18, 2016
    • orwell96's avatar
      Particles: Make attached particle spawners respect the parent's yaw · 681d127f
      orwell96 authored
      Position, velocity and acceleration vectors of particles are rotated
      by the yaw of the parent object so that they are truly relative to it.
      Clarify new attached particle spawner behavior in lua_api.txt.
      681d127f
    • Auke Kok's avatar
      Builtin/../item: Enable tool breaking sounds · 4a0a6723
      Auke Kok authored
      If a tool wears out and is destroyed, it's itemstack count
      goes to 0, and we can optionally play a breaking sound.
      
      This patch implements playing a breaking sound when this
      occurs. Sounds need to be added to the tool itemdef
      registration as the sound name string in the .sound.breaks
      member.
      4a0a6723
  5. Nov 16, 2016
  6. Nov 14, 2016
  7. Nov 13, 2016
    • Yutao Yuan's avatar
      Install texture_packs.txt to DOCDIR · 6707d622
      Yutao Yuan authored
      6707d622
    • Rogier's avatar
      Fix crash when attached object no longer exists · 1980d9ea
      Rogier authored
      Active objects that are attached to other objects are not safe
      from deletion. As a result, the parent object may have a reference
      to an id of a child's that no longer exists.
      
      If at some point an attempt is made to manipulate the child,
      enviromment->getActiveObject(child-id) returns NULL. Using the
      NULL pointer causes the crash...
      1980d9ea
  8. Nov 12, 2016
  9. Nov 11, 2016
    • lisacvuk's avatar
      Fixed tooltips not resizing with \n (#4766) · 8a1a9fdc
      lisacvuk authored
      * Fixed tooltips not resizing with \n
      
      * Fixed it for 1.8.4 too.
      
      * Fixed not working with Freetype disabled.
      
      * Modified it to use Zeno-'s solution.
      8a1a9fdc
    • Rogier's avatar
      Fix incorrect distance computation for visible blocks (#4765) · b98f98b3
      Rogier authored
      The client would not compute the distance from the camera to
      to a mapblock correctly. The result was that blocks that were in
      view (i.e. not beyond the fog limit) would not be rendered.
      
      With the improved distance computation, a range adjustment that
      existed in clientiface.cpp is no longer required.
      b98f98b3
  10. Nov 10, 2016
    • Rogier's avatar
      Fix mob deserialization errors in the client (#4743) · 7e17eaed
      Rogier authored
      The problem was seen while using the mobf mod package.
      
      The problem happens when the server serializes entity attachments.
      Sometimes, such attachments no longer exist. The serialization code
      skips those. However, the total number of attachments was serialized
      earlier.  Therefore the client expects more than it gets, and logs a
      serialization error.
      7e17eaed
  11. Nov 09, 2016
  12. Nov 08, 2016
  13. Nov 07, 2016
  14. Nov 06, 2016
  15. Nov 05, 2016
    • Wuzzy's avatar
      Separate optional from required mod dependencies in main menu (#4721) · 1c570cb3
      Wuzzy authored
      * Separate optional from require dep's in main menu
      
      * Simplify modmgr mod dependency listing code
      1c570cb3
    • Loïc Blot's avatar
      PlayerSAO saving fix (#4734) · 66bb2954
      Loïc Blot authored
      PlayerSAO::disconnected() function was historical and remove the link between SAO and RemotePlayer session. With previous attributes linked to RemotePlayer saving was working. But now attributes are read from SAO not RemotePlayer and the current serialize function verify SAO exists to save the player attributes.
      
      Because PlayerSAO::disconnected marks playersao for removal, only mark playerSAO for removal and let PlayerSAO::removingFromEnvironment do the correct saving behaviour and all the disconnection process instead of doing a partial removal and let the server loop doing the RemotePlayer cleanup and remove some saved attributes...
      66bb2954
    • Zeno-'s avatar
      Fix memory leak in ::safeLoadFile (#4730) · b5c84c34
      Zeno- authored
      b5c84c34
  16. Nov 04, 2016
  17. Nov 02, 2016
  18. Nov 01, 2016
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