Updated texture from Jordach, and fix the licensing confusion
I forgot frame range definitions need to be per-model, since each model could have its own animations. Specify current ones as being player.x's Add death animation, and correct many mesh issues I didn't notice last time
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- mods/default/README.txt 1 addition, 1 deletionmods/default/README.txt
- mods/default/models/character.blend 0 additions, 0 deletionsmods/default/models/character.blend
- mods/default/models/character.png 0 additions, 0 deletionsmods/default/models/character.png
- mods/default/models/character.x 750 additions, 270 deletionsmods/default/models/character.x
- mods/default/player.lua 16 additions, 13 deletionsmods/default/player.lua
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