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  1. Jul 10, 2016
  2. Jul 09, 2016
  3. Jul 07, 2016
  4. Jul 05, 2016
  5. Jul 03, 2016
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  7. Jun 27, 2016
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  10. Jun 22, 2016
  11. Jun 21, 2016
  12. Jun 18, 2016
    • cd2's avatar
      Farming: Add negative fall_damage_add_percent to straw · 5775c914
      cd2 authored
      This doubles the fall height without damage to 11 nodes.
      5775c914
    • Auke Kok's avatar
      Default: Make brick and plank nodes rotatable · ba1ae07b
      Auke Kok authored
      Allow many crafted nodes to be rotated in any way possible.
      
      These blocks all have slab and stair versions, which can create awkward
      patterns if placed together. By allowing these to be rotated players
      can create new patterns and appearances that were not before possible.
      
      Since this wasn't possible before, there won't be any effect
      to existing builds, as param2 should always be '0'. The current
      screwdriver mod also refuses to rotate and alter param2, so this is
      safe to enable from now on.
      
      Personally, since these are all *crafted* nodes to begin with, it
      should be apparent that they can be rotated to begin with, but I can
      see people may disagree from a simplicity perspective. It also may
      affect param2 usage that other mods rely on, although I'm not aware
      of any mods that do this.
      ba1ae07b
  13. Jun 15, 2016
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