- Sep 28, 2013
-
-
Kahrl authored
-
- Sep 17, 2013
- Sep 11, 2013
-
-
Kahrl authored
Texture names must now be escaped in formspec elements image[], background[], image_button[], image_button_exit[]. Instead of special-case handling of texture loading (and unloading which was missing) in guiFormSpecMenu.cpp, use the newly created ISimpleTextureSource interface which is a minimal subset of ITextureSource. There is an implementation of this interface used by GUIEngine (MenuTextureSource). Fix an off-by-one bug in unescape_string; it caused requests for a texture called "\0".
-
- Sep 05, 2013
-
-
sapier authored
-
- Sep 03, 2013
-
-
Kahrl authored
-
- Aug 14, 2013
-
-
Kahrl authored
-
- Aug 13, 2013
-
-
Kahrl authored
-
- Aug 04, 2013
-
-
Nathanaëlle Courant authored
-
- Aug 03, 2013
-
-
Perttu Ahola authored
-
- Jul 31, 2013
-
-
Esteban I. Ruiz Moreno authored
-
- Jul 27, 2013
-
-
proller authored
-
- Jul 20, 2013
-
-
PilzAdam authored
-
- Jul 09, 2013
-
-
PilzAdam authored
-
- Jul 04, 2013
-
-
RealBadAngel authored
-
- Jul 03, 2013
-
-
sapier authored
-
- Jul 02, 2013
-
-
Kahrl authored
-
arsdragonfly authored
-
- Jun 23, 2013
-
-
proller authored
Two new configuration options are added: - "enable_ipv6" to enable/disable the overall use of IPv6 - "ipv6_server" to enable/disable the use of IPv6 sockets when running a server (when "enable_ipv6" is enabled)
-
- Jun 19, 2013
- Jun 13, 2013
- Jun 12, 2013
-
-
PilzAdam authored
Play player_damage.ogg when recieving damage and additionally play player_falling_damage.ogg when recieving falling damage
-
- Jun 05, 2013
-
-
Esteban I. Ruiz Moreno authored
-
- Jun 01, 2013
-
-
Kahrl authored
This should fix #730.
-
- May 26, 2013
- May 24, 2013
-
-
PilzAdam authored
-
- May 20, 2013
-
-
PilzAdam authored
-
- May 19, 2013
-
-
kwolekr authored
-
- May 13, 2013
-
-
Esteban I. Ruiz Moreno authored
-
Zeg9 authored
-
- May 10, 2013
- May 08, 2013
-
-
Zeg9 authored
-
- May 03, 2013
-
-
ShadowNinja authored
-
Kahrl authored
Also clean up the_game a bit: move node placement prediction to a separate function.
-
- Apr 26, 2013
-
-
kwolekr authored
-