- Mar 16, 2015
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Loïc Blot authored
This throw can be trigger by LuaError exception or ConnectionBindFailed exception in the following functions: * EmergeThread::Thread() * ScriptApiEnv::environment_Step() * ScriptApiEnv::player_event() * ServerThread::Thread()
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est31 authored
Fixes #2497.
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Loïc Blot authored
* TOSERVER_INIT_LEGACY * TOSERVER_DELETEDBLOCKS * TOSERVER_GOTBLOCKS * TOSERVER_REMOVED_SOUNDS Also use a std::vector instead of std::set for TOSERVER_REMOVED_SOUNDS
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Loïc Blot authored
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Loïc Blot authored
* Requested by @Zeno- * Approved by @nerzhul
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Loïc Blot authored
* Mods can do setHP function to do damages and override the enable_damage value sometimes
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- Mar 15, 2015
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Loïc Blot authored
SendPlayerHPOrDie everytime at client connection, damage enabled or not, this will fix the player which stay dead at connection
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est31 authored
The bar is only drawn when the user will notice a change, which prevents time overheads that this commit would cause, resulting from useless draws.
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Loïc Blot authored
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paramat authored
Remove max_y from functions, simplify code
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- Mar 14, 2015
- Mar 13, 2015
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Loïc Blot authored
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Loïc Blot authored
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Loïc Blot authored
* TOSERVER_INIT and TOCLIENT_INIT renamed to _LEGACY * TOSERVER_PASSWORD merged from dev-0.5, can use protocol v24 and v25 * TOCLIENT_ACCESS_DENIED merged from dev-0.5, can use protocol v24 and v25, with normalized strings an a custom id for custom errors * new TOSERVER_INIT packet only send MT version, supported compressions, protocols and serialization, this permit to rework everything later without break the _INIT packet * new TOSERVER_AUTH packet which auth the client * new TOCLIENT_HELLO packet which send server serialization version atm * new TOCLIENT_AUTH_ACCEPTED which is send when TOCLIENT_AUTH was okay. After this packet, the client load datas from servers, like after TOCLIENT_INIT_LEGACY packet
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Loïc Blot authored
* Rename the handlers from _Legacy to regular, because here we can use same handlers * Fix some packet names and pseudo handlers
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Loïc Blot authored
Rename some packet and handlers to <packet>_Legacy name for compat layer between new network changes and old network clients
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Loïc Blot authored
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- Mar 12, 2015
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SmallJoker authored
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Loïc Blot authored
Add Player::isDead function to check player is dead
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Loïc Blot authored
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paramat authored
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- Mar 11, 2015
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est31 authored
Previously, tooltips didn't unescape escaped formspec texts. Item descriptions that trigger tooltips like inside inventories or for item_image_button don't need to get unescaped, as they don't get set using formspec, but from lua.
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paramat authored
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paramat authored
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ShadowNinja authored
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- Mar 10, 2015
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Zeno- authored
Without this, cavegen will use values in the heightmap before they are initialized.
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- Mar 09, 2015
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Zeno- authored
Behaviour on Android remains the same until other alternatives can be devised (if possible) See #2425 (and the many other -- now closed -- issues reporting this feature as a bug)
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- Mar 08, 2015
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Loïc Blot authored
Also change bzero to memset. bzero doesn't work on windows
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Loïc Blot authored
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ShadowNinja authored
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MoNTE48 authored
ARMv7 default build Update curl Update OpenSSL
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paramat authored
Heightmaps: Fix uninitialised values in mgv5/mgv6. findGroundLevel: Return -MAP_GENERATION_LIMIT if surface not found
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gregorycu authored
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ShadowNinja authored
This caused confusing error messages like "argument #4 to set_node is not a string."
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Mahmut Elmas authored
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est31 authored
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