- Oct 06, 2016
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Loïc Blot authored
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- Oct 05, 2016
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Loïc Blot authored
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Loïc Blot authored
* This permit to improve performance on C++11 builds * use some existing typedefs in tools maps * minor code style changes
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Loïc Blot authored
Added the following chat coreside features * Chat messages length limit * Message rate limiting * Message rate kicking Note: * handleChat now takes RemotePlayer pointer instead of u16 to remove useless lookups
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- Oct 04, 2016
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paramat authored
Remove uses of std::map. Make sure we use ContentFeatures reference not value. Original commit by gregorycu.
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- Oct 03, 2016
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est31 authored
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rubenwardy authored
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- Oct 02, 2016
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sfan5 authored
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- Sep 30, 2016
- Sep 29, 2016
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sfan5 authored
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- Sep 25, 2016
- Sep 21, 2016
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sfan5 authored
This allows you to use an stdcall zlib (zlib1.dll instead of zlibwapi.dll) when building Minetest for win32.
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sfan5 authored
This commit fixes #4516, though note that this will gradually fix MapBlocks as they are used/modified and thus re-serialized.
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James Stevenson authored
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- Sep 17, 2016
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paramat authored
Add 'core.LIGHT_MAX = 14' to builtin/game/constants.lua with the intention to replace misplaced 'default.LIGHT_MAX = 14' in Minetest Game. Add comment in light.h requiring the constant be changed in both places. Add lighting bug warning to note in lua_api.txt. There are hundreds of mod uses of 15 which causes a lighting bug.
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- Sep 15, 2016
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Thomas--S authored
Inverts the given channels of the base image. Mode may contain the characters "r", "g", "b", "a". Only the channels that are mentioned in the mode string will be inverted.
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ShadowNinja authored
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- Sep 14, 2016
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paramat authored
In lua_api.txt, make clear that 'place on' and 'spawn by' can be lists.
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sfan5 authored
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Eric Mountain authored
Adds CMakeLists.txt include to fix this issue: $ cmake . -DBUILD_SERVER=TRUE -DBUILD_CLIENT=FALSE \ -DCMAKE_BUILD_TYPE=Release -DENABLE_CURL=TRUE -DENABLE_CURSES=FALSE \ -DENABLE_FREETYPE=TRUE -DENABLE_GETTEXT=FALSE \ -DENABLE_POSTGRESQL=FALSE -DENABLE_SOUND=FALSE -DENABLE_LUAJIT=TRUE \ -DIRRLICHT_SOURCE_DIR=$HOME/irrlicht-1.8.4 -LH ... CMake Error at src/CMakeLists.txt:339 (check_library_exists): Unknown CMake command "check_library_exists". ...
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- Sep 13, 2016
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Auke Kok authored
This snuck in with the meshoptions patch and accidentally kills degrotate plants. Thanks to @hybriddog for finding this.
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- Sep 09, 2016
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James Stevenson authored
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SmallJoker authored
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- Sep 08, 2016
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SmallJoker authored
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paly2 authored
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- Aug 30, 2016
- Aug 29, 2016
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rubenwardy authored
Fixes #4397
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- Aug 27, 2016
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rubenwardy authored
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rubenwardy authored
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- Aug 26, 2016
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paramat authored
Rebased and tuned version of Calinou's original pull request. 'm_view_bobbing_speed' controls the frequency of view bobbing, hand bobbing and footsteps, it was limited to a maximum of 40 (walking frequency) so did not increase if player speed was modified by a 'speed buff', a sprinting mod or modified in .conf or advanced settngs. This commit raises the limit to 70 which is suitable for sprinting.
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Auke Kok authored
Adds several new ways that the plantlike drawtype mesh can be changed. This requires paramtype2 = "meshoptions" to be set in the node definition. The drawtype for these nodes should be "plantlike". These modifications are all done using param2. This field is now a complex bitfield that allows some or more of the combinations to be chosen, and the mesh draw code will choose the options based as neeeded for each plantlike node. bit layout: bits 0, 1 and 2 (values 0x1 through 0x7) are for choosing the plant mesh shape: 0 - ordinary plantlike plant ("x" shaped) 1 - ordinary plant, but rotated 45 degrees ("+" shaped) 2 - a plant with 3 faces ("*" shaped) 3 - a plant with 4 faces ("#" shaped) 4 - a plant with 4 faces ("#" shaped, leaning outwards) 5 through 7 are unused and reserved for future mesh shapes. bit 3 (0x8) causes the plant to be randomly offset in the x,z plane. The plant should fall within the 1x1x1 nodebox if regularly sized. bit 4 (0x10) causes the plant mesh to grow by sqrt(2), and will cause the plant mesh to fill out 1x1x1, and appear slightly larger. Texture makers will want to make their plant texture 23x16 pixels to have the best visual fit in 1x1x1 size. bit 5 (0x20) causes each face of the plant to have a slight negative Y offset in position, descending up to 0.125 downwards into the node below. Because this is per face, this causes the plant model to be less symmetric. bit 6 (0x40) through bit 7 (0x80) are unused and reserved for future use. !(https://youtu.be/qWuI664krsI)
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- Aug 22, 2016
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est31 authored
Disable the ability to connect to old servers by default to improve password security. If people still want to connect to old (0.4.12 and earlier) servers, they can flip the send_pre_v25_init setting. Add the ability to detect if we've tried to connect to a server which only supports the pre v25 init protocol, and show an apropriate error message. Most times the error will already be catched at the serverlist level, the detection mechanism only acts as last resort, because the "Connection timed out" error message that would be shown otherwise would be very confusing. Automatic "fixing" of this condition is not desired, as it would allow for downgrade attacks. As already 161 of the 167 servers on the serverlist support the new srp based auth protocol (> 96%), the breakage should be minimal. Follow up of commit af301831 "Add option to not send pre v25 init packet" Also change the pessimistic assumption of masterlist server versions to optimistic, in order to avoid buggy behaviour (favourites not in the serverlist would be denied to connect to, etc).
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Xunto authored
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- Aug 21, 2016
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kahrl authored
Fixes #4446: a syntax error that happens if something else (such as <iomanip> or <locale> in certain libstdc++ versions) includes <libintl.h> later, which contains a function declaration for gettext that gets mangled by the macro. See the added comment in gettext.h and the discussion in #4446/#4452 for details.
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- Aug 20, 2016