- Aug 09, 2015
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sfan5 authored
Currently translated at 100.0% (270 of 270 strings)
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Diego Martínez authored
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Loïc Blot authored
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Kisbenedek Márton authored
Currently translated at 91.1% (246 of 270 strings)
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Andrey K authored
Currently translated at 100.0% (270 of 270 strings)
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est31 authored
Currently translated at 100.0% (270 of 270 strings)
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Jackie Coe authored
Currently translated at 100.0% (270 of 270 strings)
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Jackie Coe authored
Currently translated at 100.0% (270 of 270 strings)
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Rui authored
Currently translated at 100.0% (270 of 270 strings)
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est31 authored
Currently translated at 99.6% (269 of 270 strings)
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Jean-Patrick Guerrero authored
Currently translated at 96.2% (260 of 270 strings)
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Rui authored
Currently translated at 96.2% (260 of 270 strings)
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est31 authored
Currently translated at 99.6% (269 of 270 strings)
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Jean-Patrick Guerrero authored
Currently translated at 96.2% (260 of 270 strings)
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- Aug 07, 2015
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Kahrl authored
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- Aug 06, 2015
- Aug 05, 2015
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RealBadAngel authored
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- Aug 03, 2015
- Aug 02, 2015
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Břetislav Štec authored
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Miner59 authored
Before players "bounced" too high. Now, while still allowing to bounce, higher speed bounces are throttled.
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Břetislav Štec authored
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est31 authored
Previously, sound failed due to errors with hardfp abi build instructions. As the problem couldn't be found, the softfp compatible abi was chosen instead. This move will cause a small performance overhead, but due to the abi being armeabi-v7a, the internal calculations will still be done using the FPU. We also fix some issues with ABI information passing. However, the fixes aren't sufficient to get sound working. The patch also fixes an issue with the gitignore file.
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est31 authored
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rubenwardy authored
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Břetislav Štec authored
src/server.cpp src/emerge.cpp
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Břetislav Štec authored
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Břetislav Štec authored
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kwolekr authored
Multiplying by a factor of 1/1000.f (rather than dividing by 1000.f) directly introduces an error of 1 ULP. With this patch, an exact comparison of a floating point literal with the deserialized F1000 form representing it is now guaranteed to be successful. In addition, the maxmium and minimum safely representible floating point numbers are now well-defined as constants.
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kwolekr authored
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- Aug 01, 2015
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Břetislav Štec authored
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Břetislav Štec authored
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est31 authored
Before, android_version.h got changed at every new commit. Now, we only change it with new minetest releases. Analogous to how cmake does it, we add an android_version_githash.h file that communicates the git hash to C++ code. Also, unify VERS_MAJOR, VERS_MINOR and VERS_PATCH variable calculation inside the whole makefile.
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kwolekr authored
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paramat authored
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