- Nov 08, 2016
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lhofhansl authored
To be identical to the lower half of the skybox sides. Now needed as the skybox base is often seen due to increasingly vertical mapgens.
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- Jun 12, 2016
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paramat authored
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- Jun 09, 2016
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paramat authored
Add new colours 'skycolour_bright_night', 'bgcolour_bright_night' and enable these between sunset end and sunrise start Night sky has same hue as day sky but is darker and more saturated Night horizon haze (bgcolour) is slightly less saturated and slightly brighter than night sky, to be consistent with daytime horizon haze
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- Jun 08, 2016
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paramat authored
Top of texture no longer shows above horizon during night and day
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- Feb 11, 2016
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Loïc Blot authored
* Sky: rename Box => m_box and inline getBoundingBox * Uniformize aabbox3d<f32> to aabb3f
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- Apr 01, 2015
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Zeno- authored
Move debug streams to log.cpp|h Move GUI-related globals to clientlauncher Move g_settings and g_settings_path to settings.cpp|h Move g_menuclouds to clouds.cpp|h Move g_profiler to profiler.cpp|h
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- Mar 31, 2015
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Aaron Suen authored
Move texture_min_size even further down the pipe. Now, textures are JIT-upscaled using an image transformation, right at the time they're added to a mesh or particle; images used in 2D elements are left unscaled. This should fix any remaining issues with HUD elements.
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- Mar 05, 2015
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Loïc Blot authored
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- Jan 18, 2015
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Kahrl authored
Clean up nearby code a bit As a small side effect, it is now possible to add a background texture to the chat console by simply providing background_chat.jpg, it is no longer necessary to also add "console_color =" to minetest.conf.
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- Dec 08, 2014
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MirceaKitsune authored
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- Oct 19, 2014
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Zeno- authored
sky.cpp: m_bgcolor.getAlpha() was being used before initialised mesh related: m_highlight_mesh_color was being used uninitialised
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- May 18, 2014
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sapier authored
Add (experimental) support for topbottom as well as sidebyside 3d mode
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- Apr 25, 2014
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BlockMen authored
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- Apr 21, 2014
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RealBadAngel authored
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- Feb 01, 2014
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Perttu Ahola authored
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- Dec 16, 2013
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sapier authored
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- Dec 15, 2013
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sapier authored
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MirceaKitsune authored
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- Aug 03, 2013
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Perttu Ahola authored
Lessen the sky color glitch when quickly turning to look up after looking at ground that contains caves
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- Jun 17, 2012
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Perttu Ahola authored
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- Mar 27, 2012
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Perttu Ahola authored
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- Mar 18, 2012
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Perttu Ahola authored
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Perttu Ahola authored
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