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    • orwell96's avatar
      Reset block send timer when invoking setBlock(s)NotSent() · e17fbb31
      orwell96 authored
      As stated in this forum thread [1], I noticed that there is a
      2 second interval in which inventory changes are shown on the
      client. @yyt16384 found the source of these 2 seconds:
      m_nothing_to_send_pause_timer is set to 2.0 every time there
      are no changes to make, but this timer is not reset when
      SetBlockNotSent or setBlocksNotSent are invoked. So in worst
      case, the changed block will be sent over 2 seconds too late.
      
      With this change, changed inventories are updated almost
      immediately, but it causes additional connection load.
      e17fbb31
    • est31's avatar
      Android: hardcode leveldb revision · a26970cd
      est31 authored
      Newest leveldb commit breaks build.
      With no fix in sight, there is no other way
      than to fall back to the last working leveldb
      revision, and hardcode it.
      
      Workaround for upstream bug
      
      https://github.com/google/leveldb/issues/340
      a26970cd
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