- Jul 08, 2015
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est31 authored
Use wide_to_utf8 and utf8_to_wide instead of wide_to_narrow and narrow_to_wide at almost all places. Only exceptions: test functions for narrow conversion, and chat, which is done in a separate commit.
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kwolekr authored
- Fixed race conditions - Fixed null dereference - Fixed out-of-bounds array access - MinimapMapblock is now allocated and added to update queue only when enabled - Removed dependency on LocalPlayer - Fixed code style - Simplified expressions and program logic - Cleaned minimap object interfaces
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paramat authored
Lowest level of base terrain determines mountain generation in mapchunk Change some positional function arguments from int to s16
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- Jul 07, 2015
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est31 authored
Previously, m_proto_ver was set to the serialisation version inside the legacy init packet. Now, if the server doesn't send a protocol version (protocols < 25), we set m_proto_ver to some value < 25 and > 0.
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- Jul 05, 2015
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ShadowNinja authored
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- Jul 04, 2015
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paramat authored
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est31 authored
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Jean-Patrick Guerrero authored
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est31 authored
Use numbers instead of iterators to traverse various vectors.
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TeTpaAka authored
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- Jul 03, 2015
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kwolekr authored
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- Jul 02, 2015
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Sokomine authored
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RealBadAngel authored
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- Jul 01, 2015
- Jun 30, 2015
- Jun 29, 2015
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est31 authored
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kwolekr authored
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rubenwardy authored
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- Jun 28, 2015
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RealBadAngel authored
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RealBadAngel authored
Bugfix: minimap was updated only with loading new blocks, allow forced updates with changing player pos
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RealBadAngel authored
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- Jun 27, 2015
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est31 authored
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paramat authored
Add missing check for max_stone_y to mgv5 cavegen Tunnels now carve through sand below water_level
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RealBadAngel authored
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- Jun 25, 2015
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est31 authored
Thanks @TeTpaAka for pointing this out.
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- Jun 24, 2015
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est31 authored
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rubenwardy authored
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- Jun 23, 2015
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Loïc Blot authored
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est31 authored
Fix grammar error and missing number conversion for version. Also add deployed protocol to log line.
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est31 authored
Improve shift+click experience
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Craig Davison authored
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