- Aug 25, 2014
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RealBadAngel authored
Protocol version bump.
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- Aug 24, 2014
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sapier authored
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- Aug 23, 2014
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sapier authored
Catch some error situations when mod used without thinking about it
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Kahrl authored
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Zeno- authored
See: https://github.com/minetest/minetest/issues/1525 Background Wuzzy2: If you attempt to spawn a L-system tree with minetest.spawn_tree, you can make Minetest crash if it is attempted to pop an empty stack. ShadowNinja: This shouldn't cause a segmentation fault, but it should throw a Lua error Commit Description This commit throws a Lua error instead of causing a segmentation fault. The server will still "crash" but will include a Lua backtrace. L-Systems fix randomness Unless a random seed is provided (via Lua treedef) seed the PRNG with a different seed for each tree Resolves: https://github.com/minetest/minetest/issues/1469 Fix l-system crash when treedef random_level not set by Lua
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sapier authored
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Kahrl authored
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sapier authored
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- Aug 22, 2014
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SmallJoker authored
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sfan5 authored
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SmallJoker authored
10 seconds in PvP is very long and annoying.
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Selat authored
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sapier authored
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sapier authored
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sapier authored
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sapier authored
gf
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rubenwardy authored
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sapier authored
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Casimir authored
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- Aug 21, 2014
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RealBadAngel authored
Pass light sources in blue channel of vertex color instead of decoded light for all special drawtypes. Plus some style fixes and optimizations.
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sapier authored
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- Aug 19, 2014
- Aug 16, 2014
- Aug 15, 2014
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SmallJoker authored
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- Aug 14, 2014
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BlockMen authored
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RealBadAngel authored
Skip shading for lightsources and top of the nodes. Fixes liquid sources and flowing surfaces having different brightness.
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- Aug 10, 2014
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Kahrl authored
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- Aug 05, 2014
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ShadowNinja authored
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ShadowNinja authored
This can delay connections by several minutes.
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- Jul 30, 2014
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- Jul 29, 2014
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sfan5 authored
Add ZLIBWAPI_DLL and LEVELDB_DLL CMake options Remove legacy MINGWM10_DLL CMake option Update 32-bit buildbot (OpenAL updated, zlib updated) Change build directory for buildbots to '_build' to prevent removal of Android build files Use -win64 suffix for 64-bit Windows builds Fixes #1476
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sfan5 authored
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- Jul 25, 2014
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sfan5 authored
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