- Jun 22, 2014
- Jun 19, 2014
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sapier authored
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- Jun 18, 2014
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sapier authored
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- Jun 14, 2014
- Jun 12, 2014
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sapier authored
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- Jun 10, 2014
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Lord James authored
sneaking
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- Jun 08, 2014
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sfan5 authored
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- Jun 04, 2014
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RealBadAngel authored
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- May 29, 2014
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ShadowNinja authored
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- May 27, 2014
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rubenwardy authored
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- May 24, 2014
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Diego Martínez authored
Also make a stray variable local.
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ShadowNinja authored
Changes: * Add comments to explain the dumping code * Add support for dumping values of any type (as '<' <type> '>') * Add support for tables as keys in dump2() * Make dump2() return it's result (like dump()) rather than printing it * Simplify and optimize function serialization via serialize()
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sapier authored
Fix doubleclick not working in singleplayer Fix of by one issue on accessing raw list Fix this->self Fix copy&paste error for scroll button
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- May 23, 2014
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RealBadAngel authored
Add TTL to item entities.
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- May 17, 2014
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sapier authored
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- May 16, 2014
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sapier authored
Fix crash on using cursor keys in client menu without selected server Add support for non fixed size tabviews
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- May 11, 2014
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sapier authored
Fix client not showing hearts and bubbles on connecting to old server Fix server not remembering hud flags correctly
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- May 10, 2014
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sapier authored
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- May 08, 2014
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ShadowNinja authored
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- May 07, 2014
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ShadowNinja authored
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sapier authored
Add DPI support for statbar Move heart+bubble bar to Lua HUD Add statbar size (based upon an idea by blue42u) Add support for customizing breath and statbar
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- Apr 29, 2014
- Apr 27, 2014
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ShadowNinja authored
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ShadowNinja authored
This makes a number of changes: * Remove the dependency on marshal by using string.dump and loadstring. * Use lua_tolstring rather than having Lua functions pass string lengths to C++. * Move lua_api/l_async_events.* to cpp_api/s_async.*, where it belongs. * Make AsyncWorkerThread a child of ScriptApiBase, this removes some duplicate functionality. * Don't wait for async threads to shut down. (Is this safe? Might result in corruption if the thread is writing to a file.) * Pop more unused items from the stack * Code style fixes * Other misc changes
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- Apr 25, 2014
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ShadowNinja authored
This reverts commit 5b518ed2. This caused duplicate tracebacks and tracebacks when unwanted. It also ignored the level argument to error() and didn't pass the message (or level) to debug.traceback(). Use xpcall() or lua_pcall()'s errorhandler argument instead.
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- Apr 18, 2014
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proller authored
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- Apr 13, 2014
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ShadowNinja authored
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- Apr 11, 2014
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BlockMen authored
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- Mar 22, 2014
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Nathanaëlle Courant authored
since the object is not immediately removed, any other code may still think an object is there, therefore leading to item duplication. This code therefore sets the itemstring to '' after the object is picked up to avoid such issues
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- Mar 21, 2014
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RealBadAngel authored
Parallax mapping with slope information. Overriding normal maps.
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- Mar 11, 2014
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ShadowNinja authored
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- Mar 05, 2014
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sapier authored
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- Feb 27, 2014
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ShadowNinja authored
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- Feb 05, 2014
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ShadowNinja authored
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- Feb 03, 2014
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ShadowNinja authored
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sapier authored
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- Jan 24, 2014
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ShadowNinja authored
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