- May 24, 2017
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paramat authored
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- Mar 29, 2017
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zaoqi authored
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- Mar 01, 2017
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Auke Kok authored
- beds - boats - carts - key/skeleton key - seeds All these had on_place handlers that did not allow nodes with an on_rightclick() handler to be used first (if not using sneak). This code is taken from the torches mod and applied everywhere. This allows all these items to e.g. be inserted into the `frame` mod's item frames.
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- Jan 12, 2017
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Baptiste Pouget authored
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- Dec 05, 2016
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paramat authored
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- Nov 22, 2016
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paramat authored
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- Nov 20, 2016
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Auke Kok authored
Currently all minetest_game PR's are failing travis since the upstream luacheck now also warns about whitespace issues, and there are a few of those in the code. This fixes all of them so we can yet again rely on luacheck.
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- Nov 02, 2016
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cx384 authored
Edited fuels: fences, wooden ladder. New fuels: boat, paper, book, dry shrub, stick, vessels shelf, wooden tools, wooden door, trapdoor, fence gates, farming crops, stairs, slabs, beds.
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- Sep 07, 2016
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paramat authored
Relicense WTFPL media to CC BY-SA 3.0. Various corrections and edits.
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- Sep 05, 2016
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paramat authored
Part 1: All mods except default and xpanes. Add license.txt files. Add missing README.txt files. Check and update copyright years for all contributors. Improve text format and make more consistent.
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- Jul 27, 2016
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SmallJoker authored
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- Jul 16, 2016
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- Jul 15, 2016
- Jul 13, 2016
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tenplus1 authored
No longer require night to be skipped for resawn position to be saved Remove constant beds.read_spawns() calls when a player joins as this is only required once
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- Jul 09, 2016
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Tim authored
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- Apr 30, 2016
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tenplus1 authored
Tweaked the beds.save_spawns() function to compile list then output to file with shortened co-ordinates containing 1 decimal place
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- Apr 04, 2016
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Auke Kok authored
We properly checked top half already, just not the top half target location. Assure both checked positions are not unknown nodes. Fixes #991
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- Mar 21, 2016
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Auke Kok authored
- disallow placing beds in protected areas - fix rotation of beds(broken after 41c2b2ae) - allow using others' beds, but don't change spawn location Fixes #953. #943 isn't something I think was ever implemented, and this does a fair job of addressing the main concern (spawning in others' houses)
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- Mar 18, 2016
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Auke Kok authored
Tested with nodebreaker, fire. If called from lua, minetest.remove_node() calls on_destruct() callbacks before the map is actually updated. This means that we can't look at the map data to determine if we're done cleaning up adjacent nodes, and we have to stop recursing some other way. There's no data we can pass around through functions that would survive scope to a secondary on_destruct() callback, so we have to maintain local state somewhere in the mod namespace. In this case, we keep a bitflag. The bitflag is set to "true" by default. On the first half removal, the flag is flipped and afterwards we remove the other half node. When the on_destruct for the other half is running, it's value is false and we flip it back to true without removing the other half node. This thus prevents recursing. To facilitate easier finding of the bed partner, we tell our on_destruct whether we're a top or bottom half node through a passed flag. Now that the top is diggable, we just need to assure that it drops a bottom bed part.
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- Mar 09, 2016
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paramat authored
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- Nov 14, 2015
- Oct 20, 2015
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Marcin authored
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- Oct 01, 2015
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paramat authored
Rename in game.conf and documentation Update game_api.txt documentation for bucket API and tree functions Fix tab, space and comment formatting in game_api.txt Rename in mod READMEs
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- Sep 29, 2015
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LeMagnesium authored
Add option to disable bed's night skip - Solve second point of #512 by adding a setting, `enable_bed_night_skip` , with default value of `true`.
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- Sep 15, 2015
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Craig Davison authored
- beds/Changelog.txt probably won't be updated because http://dev.minetest.net/Changelog is used instead - The information in farming/API.txt is already documented in game_api.txt
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- Jun 18, 2015
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paramat authored
Remove line if set to the default of 'true'
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- May 14, 2015
- Mar 06, 2015
- Feb 24, 2015