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  1. Mar 19, 2013
  2. Mar 18, 2013
  3. Mar 17, 2013
  4. Mar 16, 2013
  5. Nov 26, 2012
  6. Nov 25, 2012
    • MirceaKitsune's avatar
      Updated texture from Jordach, and fix the licensing confusion · b97400d7
      MirceaKitsune authored
      I forgot frame range definitions need to be per-model, since each model could have its own animations. Specify current ones as being player.x's
      
      Add death animation, and correct many mesh issues I didn't notice last time
      b97400d7
    • MirceaKitsune's avatar
      Remove segmentation of limbs, because I don't like how the arms appeared to... · abaf4c51
      MirceaKitsune authored
      Remove segmentation of limbs, because I don't like how the arms appeared to shrink during some deformations. This makes the player mesh exactly like the one in MineCraft, and gives people more reasons to complain that we're copying it :P
      
      Rename player to character, to avoid conflicting with the default player sprite
      
      New skin by Jordach
      
      Add licenses to readme for the model and skin
      
      Fix bad mirroring of left arm for player model
      abaf4c51
  7. Nov 09, 2012
  8. Nov 02, 2012
  9. Sep 02, 2012
  10. Jun 09, 2012
  11. Mar 30, 2012
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