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  1. Mar 31, 2013
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    • Jeija's avatar
      Allow spawning particles from the server, from lua · e1ff5b13
      Jeija authored
      Spawn single particles or make use of ParticleSpawner for many randomly spawned particles.
      Accessible in Lua using minetest.spawn_particle and minetest.add_particlespawner.
      Increase Protocol Version to 17.
      
      Conflicts:
      	src/clientserver.h
      e1ff5b13
    • PilzAdam's avatar
      Move rightclickable to the proper place · ab57fdac
      PilzAdam authored
      ab57fdac
    • Jürgen Doser's avatar
      Include backface_culling flag in serialization format for TileDefs · dacc8cdb
      Jürgen Doser authored
      This way flowing liquids actually show the backface when specified to
      do so. Without this, TileDefs where by default initialized with
      backface_culling = true and never set otherwise.
      
      For backwards compatibility, an old client connected to a new server,
      or a new client connected to an old server will behave like before
      i.e., backface_culling is always true.
      dacc8cdb
    • Mukul Sati's avatar
      Set of changes to build mineTest using Visual Studio 11.0. These affect · ca7043e5
      Mukul Sati authored
      the following:
      1. String concatenation in guiMainMenu.cpp - it is required for all
      individual strings to be of the same type <unicode/non-unicode>; adding
      explicit L qualifier before the other strings.
      2. Correcting type of BlockMakeData to struct in place of class forward
      declarations. This information is used for name decoration by Visual
      Studio, leading to linker errors in case of mismatches.
      3. Windows headers define max as a macro somewhere, leading to a compile
      time error in profiler.h; using () around function to prevent macro match
      from occurring.
      ca7043e5
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