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  1. Mar 31, 2013
    • 0gb.us's avatar
      Don't grant priveleges to non-existent players. · 23590a83
      0gb.us authored
      When accidentally misspelling a name, privileges are sometimes granted to non-existent players, leaving them with the extra privileges, but without the default privileges, if they ever join the server. This corrects that by disallowing /grant from working with invalid players. For completeness, it does the same for /revoke.
      23590a83
  2. Mar 29, 2013
    • 0gb.us's avatar
      Fix node replacement in not-quite-loaded chunks · 02cbb581
      0gb.us authored
      When first entering an area, sometimes placing nodes replaces other nodes that are not buildable_to. This seems to be caused by the fact that nodes in unloaded map blocks are treated as ignore, a node that is buildable_to. This fixes that, by using get_node_or_nil() instead of the previously-used get_node(), then checking to see if the nodes were actually loaded before replacing.
      02cbb581
  3. Mar 19, 2013
  4. Mar 17, 2013
  5. Mar 06, 2013
  6. Mar 03, 2013
  7. Feb 21, 2013
  8. Feb 19, 2013
  9. Feb 18, 2013
  10. Feb 13, 2013
  11. Feb 12, 2013
  12. Jan 27, 2013
  13. Jan 12, 2013
  14. Jan 04, 2013
  15. Dec 17, 2012
  16. Dec 15, 2012
  17. Dec 11, 2012
  18. Dec 02, 2012
  19. Dec 01, 2012
  20. Nov 30, 2012
  21. Nov 27, 2012
  22. Nov 26, 2012
  23. Nov 20, 2012
    • Anthony's avatar
      Fix server crash on /clearpassword · 3ba9b263
      Anthony authored
      According to #253, using `/clearpassword` without an argument causes the server to crash from an assertion failure. I've resubmitted matttpt's patch as a pull request to aid in merging.
      3ba9b263
  24. Nov 03, 2012
  25. Oct 31, 2012
  26. Sep 09, 2012
  27. Sep 02, 2012
  28. Aug 19, 2012
  29. Aug 12, 2012
    • Matthew I's avatar
      Move chat commands to Lua and remove servercommand.{cpp,h} · b29d609b
      Matthew I authored
      Commands moved:
       /me
       /status
       /time
       /shutdown
       /ban
       /clearobjects
      b29d609b
    • Matthew I's avatar
      Allow digging of unknown nodes · 1ed559bd
      Matthew I authored
      This allows the removal of nodes with unknown types.
      get_item_callback() (C++) would fail if a node has an unknown type.  Now it
      will try using the callback from minetest.nodedef_default in this case.
      Also, minetest.node_dig() (Lua) was altered to always allow digging when
      the node definition is empty (i.e. unknown node).
      1ed559bd
  30. Jul 27, 2012
  31. Jul 25, 2012
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