- Oct 18, 2015
- Oct 17, 2015
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Kahrl authored
- setOpenedTrees(): this internal function was calling setSelected() to update m_selected. Since setSelected() calls autoScroll(), this caused the scrollbar to scroll back to the selected row in some cases when that shouldn't be done. For example, clicking the "+" to open a tree caused autoscroll. Fix this by making setOpenedTrees() modify m_selected directly. - setDynamicData(): set scrollbar position after calling setSelected(), not before. This avoids setSelected()'s autoscroll messing up the scrollbar position again. - setSelected(): If an invisible row is selected, open all parents of the selected row in order to make the selected row visible. This fixes the issue where all the trees are closed again whenever you return from the setting edit dialog to the settings tab.
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PilzAdam authored
Settings are automatically parsed from builtin/settingtypes.txt The edit dialog automatically adjust based on the type of setting
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Rui authored
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kwolekr authored
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kwolekr authored
- Fix some incompatibilities with obscure platforms (AIX and WinCE) - Clean up Thread class interface - Add m_ prefix to private member variables - Simplify platform-dependent logic, reducing preprocessor conditional clauses and improving readibility - Add Thread class documentation
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kwolekr authored
- Add "thr_" prefix to thread utility functions - Compare threadid_ts in a portable manner, where possible
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est31 authored
The invsize formspec element is outdated. Even though, it is still supported, only a deprecation warning is shown, introduced by commit [1]. The lua context passed to the log_deprecated method added by commit [1] is NULL for the invsize deprecation warning, as its run on the client and not the server. Commit [1] has removed checks for NULL inside the log_deprecated method, resulting in a crash when a formspec with an invsize element is parsed. This commit puts the check back. Fixes #3260. Referenced commits: [1]: b5acec0a "Add proper lua api deprecated handling" [2]: 7b8d3729 "Use warningstream for deprecated field messages and refactor log_deprecated"
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- Oct 15, 2015
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est31 authored
Commit d2ca6625 "Enforce hiding nametag" didn't fix the issue for "client" instances, where the nametag update was received before the object was added to the scene. This resulted in the grey shadow on the nametag that commit tried to fix. Thanks to @neoascetic for pointing out that there still is a shadow.
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kwolekr authored
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ShadowNinja authored
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ShadowNinja authored
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ShadowNinja authored
All log operations are now added to the syslog implicitly. Also, pass along mutable string to argument vector for main().
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- Oct 14, 2015
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ShadowNinja authored
These names are reserved for the compiler/library implementations.
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ShadowNinja authored
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ShadowNinja authored
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ShadowNinja authored
Remove DTIME macro and its uses, too
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ShadowNinja authored
- Add warning log level - Change debug_log_level setting to enumeration string - Map Irrlicht log events to MT log events - Encapsulate log_* functions and global variables into a class, Logger - Unify dstream with standard logging mechanism - Unify core.debug() with standard core.log() script API
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- Oct 12, 2015
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Kahrl authored
- SRP: print the address only once, not twice - Legacy: previously the address was not printed at all - Make both messages structurally the same, to facilitate log analyzers
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paramat authored
Player now spawns on julia set due to julia offset Add commented-out '#include profiler.h' for timetaker use Use v3fs to reduce number of parameters Tune tunnel width to match mgv7
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- Oct 10, 2015
- Oct 09, 2015
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paramat authored
Update copyright years in all mapgens Add myself to copyright notices in mgv5 and mgv7
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- Oct 07, 2015
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paramat authored
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- Oct 06, 2015
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paramat authored
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- Oct 05, 2015
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paramat authored
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- Oct 04, 2015
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est31 authored
This might break some mods, but it is important for all uses of the param2 to be documented. This doesn't need a serialisation version or network protocol version change, as old clients will still work on new servers, and it is bearable to have new clients getting non rotated plants on old servers.
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kwolekr authored
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kwolekr authored
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kwolekr authored
Major refactor of emerge.cpp and Map::init/finishBlockMake
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kwolekr authored
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kwolekr authored
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- Oct 03, 2015
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ShadowNinja authored
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- Oct 02, 2015
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Duane Robertson authored
It returns the index used in mg->biomemap for a given biome name. The biomemap is useless without this unless you re-register all existing biomes, which could cause problems for anyone else trying to use biomemap. With this, you can quickly create a lookup table of ids and names.
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SmallJoker authored
Also add PATH_DELIM for Windows compatibility.
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paramat authored
Get facedir by using lowest 5 bits of param2 and limiting to 23 More robust, frees up higher param2 bits for other uses Change lookup table and table index to u8
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- Sep 30, 2015
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est31 authored
-> Remove memory allocation bugs -> Merge changes from upstream, enabling customizeable memory allocation
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- Sep 29, 2015
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est31 authored
1. Check for entity addition success in spawn_item implementation 2. Check for success in item_drop callback, so that the player doesn't lose the item if they are outside bounds and try to drop it. 3. When existing player joins game, check that their position is inside map bounds. If not, set their position to the return value of findSpawnPos(). 4. Make findSpawnPos() respect the border 2 fixes a lua crash if a player drops an item outside map bounds. 3 fixes an assertion crash if a player leaves when being outside map bounds, and then rejoins.
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