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  1. Sep 12, 2014
  2. Sep 01, 2014
  3. Aug 25, 2014
  4. Aug 23, 2014
    • Zeno-'s avatar
      Fix seg fault if popping from empty stack (L-system trees) · f33d3169
      Zeno- authored
      See: https://github.com/minetest/minetest/issues/1525
      
      Background
      Wuzzy2: If you attempt to spawn a L-system tree with minetest.spawn_tree, you can make Minetest crash if it is attempted to pop an empty stack.
      
      ShadowNinja: This shouldn't cause a segmentation fault, but it should throw a Lua error
      
      Commit Description
      This commit throws a Lua error instead of causing a segmentation fault. The server will still "crash" but will include a Lua backtrace.
      
      L-Systems fix randomness
      Unless a random seed is provided (via Lua treedef) seed the PRNG with a different seed for each tree
      Resolves: https://github.com/minetest/minetest/issues/1469
      
      Fix l-system crash when treedef random_level not set by Lua
      f33d3169
  5. Aug 22, 2014
  6. Aug 19, 2014
    • sapier's avatar
      Mod profiling support · c24e0753
      sapier authored
      Config settings:
      profiling = true/false (gather statistics)
      detailed_profiling = true/false (break mod times to callbacks)
      
      Chat commands:
      save_mod_profile saves current statistics in debug.txt and shows on console (on default loglevel)
      c24e0753
  7. Jul 29, 2014
  8. Jul 16, 2014
  9. Jul 06, 2014
  10. Jul 05, 2014
  11. Jun 24, 2014
    • RealBadAngel's avatar
      Tooltips rework. · 27538ece
      RealBadAngel authored
      Separate element for tooltips. Delayed showing,
      use global color or given ones.
      27538ece
  12. Jun 19, 2014
  13. May 29, 2014
  14. May 27, 2014
  15. May 07, 2014
  16. Apr 25, 2014
  17. Apr 18, 2014
  18. Apr 12, 2014
  19. Apr 08, 2014
    • sapier's avatar
      Cleanup client init states by bumping protocol version · 142e2d3b
      sapier authored
      Don't use TOSERVER_RECEIVED_MEDIA but TOSERVER_CLIENT_READY as indicatio for client ready
      Handle clients with protocol version < 23 (almost) same way as before
      Make client tell server about it's version
      Add client state to not send bogus player position updates prior init complete
      Add access to statistics information (peer connction time,rtt,version)
      Fix clients standing stalled in world while preloading item visuals (new clients only)
      Add get_player_information to read client specific information from lua
      142e2d3b
  20. Mar 05, 2014
  21. Feb 27, 2014
  22. Feb 16, 2014
  23. Feb 09, 2014
  24. Feb 08, 2014
  25. Feb 03, 2014
  26. Feb 01, 2014
  27. Jan 26, 2014
  28. Jan 24, 2014
  29. Jan 22, 2014
  30. Jan 19, 2014
  31. Jan 14, 2014
  32. Jan 13, 2014
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