- Oct 24, 2015
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est31 authored
Fixes #3291 Thanks to @arpruss for reporting the bug, and suggesting the fix. Also, remove trailing whitespaces.
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est31 authored
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est31 authored
Previously, xgettext failed to resolve the dynamic call. Thanks to @JakubVanek for pointing this out.
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est31 authored
-> Get rid of Logger::logToSystem and use normal downstream output system for android instead -> Give the downstream output system more information: enrich the log function of ILogOutput with information and add ICombinedLogOutput for easier use. -> Make Logger::getLevelLabel() static and public so that it can be used by downstream log output. -> Add g_ and m_ prefixes where required
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PilzAdam authored
* Add key settings to setting table and ignore them later This way they are added to the auto-generated minetest.conf.example * Add flags type * Add input validation for int, float and flags * Break in-game graphic settings into multiple sections * Parse settingtpes.txt in mods and games * Improve description for a lot of settings * Fix typos and wording in settingtypes.txt * Convert language setting to an enum
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kwolekr authored
Thanks to SmallJoker for pointing this out.
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BlockMen authored
fixes https://github.com/minetest/minetest_game/issues/537
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cheapie authored
Index more columns in the action table of the rollback DB to improve the performance of /rollback_check
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est31 authored
Flushes the buffer of rollback actions that wait to get saved in two more situations: 1. Flushes in the destructor of the rollback. This makes the server not forget the last < 500 rollback entries when it shuts down. 2. Flushes the rollback when /rollback_check is invoked. This is neccessary as otherwise it leads to confusion if users want to test the rollback functionality by placing a node and then executing the check on it, or if the actions were very recent out of other reasons.
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kwolekr authored
- Fix thread name reset on start() - Fully reset thread state on kill() - Add unittests to check for correct object states under various circumstances
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- Oct 23, 2015
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paramat authored
Add findLiquidSurface() function to mapgen.cpp Update lua_api.txt
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- Oct 22, 2015
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Robert Zenz authored
The callback can now be invoked with either the player object or name as the first parameter, and with either a table or a list of strings, like this: minetest.check_player_privs(player_name, { shout = true, fly = true }) minetest.check_player_privs(player_name, "shout", "fly") minetest.check_player_privs(player, { shout = true, fly = true }) minetest.check_player_privs(player, "shout", "fly")
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Leonardo authored
Currently translated at 72.6% (202 of 278 strings)
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Rui authored
Currently translated at 100.0% (278 of 278 strings)
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est31 authored
Currently translated at 100.0% (278 of 278 strings)
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- Oct 19, 2015
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Jun Zhang authored
Fixes #3262.
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- Oct 18, 2015
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paramat authored
Default is true for backwards compatibility Update lua_api.txt
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Kahrl authored
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Kahrl authored
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est31 authored
Everywhere where wstrgettext was used, its output was converted back to utf8. As wstrgettext internally converts the return value from utf8 to wstring, it has been a waste. Remove the function, and use strgettext instead.
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est31 authored
According to its man page, the function gettext(3) "may return a nonempty string" when msgid is "". This commit fixes a bug where the comment "" for some settings caused gettext to return a "nonempty string", in this case header info of the po file.
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- Oct 17, 2015
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Kahrl authored
- setOpenedTrees(): this internal function was calling setSelected() to update m_selected. Since setSelected() calls autoScroll(), this caused the scrollbar to scroll back to the selected row in some cases when that shouldn't be done. For example, clicking the "+" to open a tree caused autoscroll. Fix this by making setOpenedTrees() modify m_selected directly. - setDynamicData(): set scrollbar position after calling setSelected(), not before. This avoids setSelected()'s autoscroll messing up the scrollbar position again. - setSelected(): If an invisible row is selected, open all parents of the selected row in order to make the selected row visible. This fixes the issue where all the trees are closed again whenever you return from the setting edit dialog to the settings tab.
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PilzAdam authored
Settings are automatically parsed from builtin/settingtypes.txt The edit dialog automatically adjust based on the type of setting
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Rui authored
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kwolekr authored
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kwolekr authored
- Fix some incompatibilities with obscure platforms (AIX and WinCE) - Clean up Thread class interface - Add m_ prefix to private member variables - Simplify platform-dependent logic, reducing preprocessor conditional clauses and improving readibility - Add Thread class documentation
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kwolekr authored
- Add "thr_" prefix to thread utility functions - Compare threadid_ts in a portable manner, where possible
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est31 authored
The invsize formspec element is outdated. Even though, it is still supported, only a deprecation warning is shown, introduced by commit [1]. The lua context passed to the log_deprecated method added by commit [1] is NULL for the invsize deprecation warning, as its run on the client and not the server. Commit [1] has removed checks for NULL inside the log_deprecated method, resulting in a crash when a formspec with an invsize element is parsed. This commit puts the check back. Fixes #3260. Referenced commits: [1]: b5acec0a "Add proper lua api deprecated handling" [2]: 7b8d3729 "Use warningstream for deprecated field messages and refactor log_deprecated"
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- Oct 15, 2015
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est31 authored
Commit d2ca6625 "Enforce hiding nametag" didn't fix the issue for "client" instances, where the nametag update was received before the object was added to the scene. This resulted in the grey shadow on the nametag that commit tried to fix. Thanks to @neoascetic for pointing out that there still is a shadow.
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MoNTE48 authored
Used PNGOUT, OptiPNG and DeflOpt. Removes ~350 KB without any loss in quality.
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kwolekr authored
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ShadowNinja authored
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ShadowNinja authored
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ShadowNinja authored
All log operations are now added to the syslog implicitly. Also, pass along mutable string to argument vector for main().
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- Oct 14, 2015
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ShadowNinja authored
These names are reserved for the compiler/library implementations.
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ShadowNinja authored
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ShadowNinja authored
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ShadowNinja authored
Remove DTIME macro and its uses, too
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ShadowNinja authored
- Add warning log level - Change debug_log_level setting to enumeration string - Map Irrlicht log events to MT log events - Encapsulate log_* functions and global variables into a class, Logger - Unify dstream with standard logging mechanism - Unify core.debug() with standard core.log() script API
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