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  1. Sep 02, 2015
  2. Aug 20, 2015
  3. Aug 13, 2015
  4. Aug 09, 2015
  5. Aug 02, 2015
  6. Jul 27, 2015
  7. Jul 23, 2015
    • est31's avatar
      Optional reconnect functionality · 3b50b276
      est31 authored
      Enable the server to request the client to reconnect.
      
      This can be done with the now extended minetest.request_shutdown([reason], [reconnect]) setting.
      3b50b276
  8. Jul 22, 2015
  9. Jul 21, 2015
  10. Jul 20, 2015
  11. Jul 16, 2015
  12. Jul 08, 2015
  13. Jun 22, 2015
  14. Jun 16, 2015
    • est31's avatar
      Add list-rings · c977fbd9
      est31 authored
      Adds list-rings, a method to implement item sending between inventories via shift-click.
      Nice insider feature: a ring consisting of a single inventory list serves as nice clean-up method.
      Also adds them to minimal game, and the standard inventory.
      Craft output slots are not supported.
      c977fbd9
  15. Jun 13, 2015
  16. May 28, 2015
    • TeTpaAka's avatar
      Add some missing getter functions to the lua API · c0335f7d
      TeTpaAka authored
      ObjectRef:
      get_properties
      get_armor_groups
      get_animation
      get_attach
      get_bone_position
      
      Players:
      get_physics_override
      hud_get_hotbar_itemcount
      hud_get_hotbar_image
      hud_get_hotbar_selected_image
      get_sky
      get_day_night_ratio
      get_local_animation
      get_eye_offset
      
      Global:
      minetest.get_gen_notify
      minetest.get_noiseparams
      c0335f7d
  17. May 20, 2015
  18. May 19, 2015
  19. May 17, 2015
  20. May 15, 2015
  21. May 12, 2015
  22. May 10, 2015
  23. May 07, 2015
  24. May 05, 2015
  25. Apr 21, 2015
  26. Apr 16, 2015
    • kwolekr's avatar
      Schematics: Refactor NodeResolver and add NodeResolveMethod · 479f3897
      kwolekr authored
      NodeResolver name lists now belong to the NodeResolver object instead of
      the associated NodeDefManager.  In addition to minimizing unnecessary
      abstraction and overhead, this move permits NodeResolvers to look up nodes
      that they had previously set pending for resolution.  So far, this
      functionality has been used in the case of schematics for
      serialization/deserialization.
      479f3897
  27. Apr 13, 2015
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