- Feb 12, 2013
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PilzAdam authored
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- Jan 27, 2013
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Jeija authored
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- Jan 14, 2013
- Jan 07, 2013
- Jan 04, 2013
- Jan 03, 2013
- Jan 02, 2013
- Dec 27, 2012
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Esteban I. Ruiz Moreno authored
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- Dec 11, 2012
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PilzAdam authored
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- Dec 06, 2012
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Perttu Ahola authored
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Jürgen Doser authored
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- Dec 02, 2012
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Perttu Ahola authored
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Perttu Ahola authored
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- Dec 01, 2012
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Perttu Ahola authored
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Kahrl authored
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Perttu Ahola authored
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- Nov 30, 2012
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Jürgen Doser authored
by using the cursor coordinates directly, instead of updating them only when a mouse event is seen.
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- Nov 25, 2012
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MirceaKitsune authored
RealBadAngel's patch which allows the lua api to read pressed player keys. This should make it possible to change the player's animation based on what he is doing Correct lua api version number Always update animations and attachments after the entity is added to scene client side. Fixes animations not being applied in client initialization for some reason. Attachments should be re-tested now just to be safe. Fix a segmentation fault caused by reaching materials that didn't exist in a loop for setting texture
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- Nov 13, 2012
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MirceaKitsune authored
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- Sep 04, 2012
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Perttu Ahola authored
- Don't select blocks for drawing in every frame - Sort meshbuffers by material before drawing
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- Jul 23, 2012
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Perttu Ahola authored
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- Jul 22, 2012
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Perttu Ahola authored
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darkrose authored
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- Jul 21, 2012
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Bad-Command authored
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Perttu Ahola authored
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- Jul 19, 2012
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Perttu Ahola authored
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- Jun 17, 2012
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Kahrl authored
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Perttu Ahola authored
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- Jun 16, 2012
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Perttu Ahola authored
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Perttu Ahola authored
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- Jun 10, 2012
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Perttu Ahola authored
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- Jun 09, 2012
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Perttu Ahola authored
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- Jun 05, 2012
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Perttu Ahola authored
Switch the license to be LGPLv2/later, with small parts still remaining as GPLv2/later, by agreement of major contributors
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- Jun 03, 2012
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Perttu Ahola authored
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