- Feb 16, 2019
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Paramat authored
Footstep sounds as sand or cubic coral nodes. Dig and dug sounds as leaves but much lower gain to be suitable for underwater.
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- Feb 08, 2019
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Auke Kok authored
Players can enter unlimited text into the field, causing lag and potentially locking up clients. I have not found any negative effects server side, other than the large storage needed to store the long text.
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- Feb 05, 2019
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Paramat authored
Previously they were not collectable or creatable. A simple temporary solution for MTG 5.0.0.
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- Feb 03, 2019
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random-geek authored
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- Jan 04, 2019
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Paramat authored
Fix small pine leafdecay: New schematics, new leafdecay radius
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- Jan 03, 2019
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Paramat authored
Keep their definitions, to not break mods, but move them to legacy.lua.
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- Jan 02, 2019
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Paramat authored
Alter 'large cactus' schematic to place another force-placed cactus node, to replace the cactus seedling on growth. Make schematic 5x7x5 to solve rotation, placement and protection check issues. Add a y-slice probability for height variation. Growth time is tuned to not make this a faster way to obtain cactus nodes compared to normal cactus farming. Seedling texture by Extex101. Use sapling/seedling description in protection intersection message in 'sapling_on_place' function.
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- Dec 08, 2018
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Paramat authored
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- Nov 15, 2018
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Ezhh authored
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- Oct 27, 2018
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Paramat authored
Fixes most z-fighting caused by underwater nodeboxes. Special tiles were for 'new style water' (lowered water level) which was removed a few years ago.
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- Oct 09, 2018
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random-geek authored
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- Sep 21, 2018
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Ezhh authored
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- Aug 21, 2018
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Paramat authored
Precisely reduce trees and logs per mapchunk division to compensate.
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- Jul 13, 2018
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TumeniNodes authored
Replaces 'bush' in snowy grassland.
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- Jul 11, 2018
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Paramat authored
Move chests code out of nodes.lua and into a new file. Credit torch code, and chest and torch models in README.txt. Remove 'torches' mod text from torch.lua. Minor cleanups in README.txt.
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- Jul 08, 2018
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Paramat authored
Minor clean up of README.txt, including deletion of credits for removed torch textures.
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- Jul 07, 2018
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TumeniNodes authored
Dedicated fence rail textures coming in a follow-up PR.
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- May 31, 2018
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Paramat authored
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- May 19, 2018
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Paramat authored
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- May 11, 2018
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Ezhh authored
Apples only regrow where they first appear on trees, either on mapgen or when grown from saplings (meaning apples that were placed by players won't regrow). Once the tree is cut down in full (leaves removed), regrowth will stop. New apples only grow in daylight, and take the same time as a sapling to grow.
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- May 05, 2018
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Paramat authored
Move previous tundra to highland and remove the snowblocks that are unsuitable for a fairly dry biome, use snow slabs instead.
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- Apr 04, 2018
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tenplus1 authored
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- Mar 11, 2018
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paramat authored
Has 'is_ground_content = true'. Drops 'default:ice'.
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- Feb 19, 2018
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paramat authored
Acacia bush: Create a unique form different to normal bush, with more leaf nodes at top than at base. Acacia tree: Maximum height increased by 1 node. 2 extra nodes of height variation. Jungle tree: Add an extra node of height variation. Y-slices moved downwards to be more balanced between trunk and branches, makes branches more common. Pine tree: Increase maximum height by 1 node. Add an extra node of height variation. Update sapling 'on place' protection checks for acacia and pine trees.
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paramat authored
Height 20 to 32 nodes. Dependent on chunksize >= 5. Base limited to maximum altitude y = 32. Craft sapling from 9 jungle saplings.
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- Feb 07, 2018
- Jan 23, 2018
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paramat authored
Previously, saplings were not growing if the dirt they are on turned to 'dirt with snow' before growth. Also for consistency with other dirt nodes.
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- Jan 02, 2018
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paramat authored
Adjust selectionbox width for a better fit and consistency with other grasses.
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- Dec 24, 2017
- Nov 27, 2017
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ForbiddenJ authored
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- Nov 16, 2017
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DTA7 authored
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- Nov 11, 2017
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paramat authored
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- Nov 05, 2017
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SmallJoker authored
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- Oct 24, 2017
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paramat authored
Original recording by Ryding. http://freesound.org/people/Ryding/ Found by Anth0rx, edited by paramat. Add and use 'default.node_sound_snow_defaults()' function.
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- Oct 10, 2017
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paramat authored
Original texture by tobyplowy, colourised by paramat.
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- Sep 20, 2017
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danielmeek32 authored
Fixes #1885
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tenplus1 authored
This should fix the chest staying open when a player disconnects while inside.
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