- May 08, 2015
- May 07, 2015
- May 06, 2015
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ShadowNinja authored
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ShadowNinja authored
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ShadowNinja authored
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kwolekr authored
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- May 05, 2015
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kwolekr authored
- Add ability to explicitly reset NodeResolve state (useful for unittesting) - Remove non-essential NodeResolve methods modifying state from INodeDefManager - Add const qualifier to NodeDefManager and ContentFeatures serialize
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kwolekr authored
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kwolekr authored
Minor misc. NodeResolver cleanups Prefix faux content type constants for testing with t_ to avoid confusion or name collisions
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ShadowNinja authored
This fixes the problem where 0.4.12-dev versions were erroneously shown as 0.4.11-dev because the tag was added on a separate branch. It also fixes a similar issue when builders didn't fetch new tags when updating. This also removes the number-of-commits-since-tag field, since it's incompatible with this. Said field doesn't seem to be useful anyway if you have the commit hash.
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ShadowNinja authored
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Jay Arndt authored
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Mahmut Elmas authored
Added some new translations Fixed some overlenght lines
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- May 04, 2015
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est31 authored
Small improvement on clouds rendering performance
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paramat authored
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Kevin Ott authored
Fixes issue #2667
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obneq authored
- Fix unintended negation of condition - Remove line_of_sight 'optimization'
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kwolekr authored
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kwolekr authored
Make gamedef optional when constructing an ObjDefManager Add note about object ownership
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- May 03, 2015
- May 01, 2015
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est31 authored
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SmallJoker authored
-> Round negative numbers correctly CMakeLists.txt -> Link Json with the static run-time library
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- Apr 29, 2015
- Apr 27, 2015
- Apr 26, 2015
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Tomas Brod authored
On calling clear_redistered_biomes the registered_biomes table is cleared by creating a new empty table, but the pointer is not updated to point to the new one. So after calling more register_biome, the registered_biome table always contains 0 items, which is an error. Instead, the table is cleared by removing all its items so the pointer (minetest.registered_*) remains valid.
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kwolekr authored
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est31 authored
It isn't needed anymore, sending ICraftDefManager over the network has been obsoleted by protocol version 7.
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est31 authored
Fix style, refactor assert, use '"' instead of "\"", replace code duplicating craftGetItemName, rename iterators.
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kwolekr authored
Split unit tests into separate files under src/unittest/ Give better unittest diagnostics Clean up some code
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