- Jan 14, 2016
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Duane Robertson authored
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paramat authored
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- Jan 11, 2016
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paramat authored
Lua_api.txt: Document 'minetest.registered_biomes' Minimal: Remove 'mapgen_air' alias Cavegen: Add fallback node for 'mapgen_ice' Dungeongen: Add fallback node for 'mapgen_river_water_source' Mgv5: Remove unnecessary '#include util/directiontables.h' Add missing 'this->'s in makeChunk() Mgv6: Edit empty line formatting Remove leading spaces in makeChunk() Add missing spaces after 'for' and 'if' Mgv7: Edit empty line formatting
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- Jan 10, 2016
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paramat authored
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Rogier authored
Changes: - Accept setting an empty flags-type value in the settings tab if the variable specification permits it - Don't accept substrings of flag values E.g. with values: 'one,two,three', 'hree', 'w', etc. used to be accepted. Not any more - Don't accept flags with random pattern-matching special characters E.g. with values: 'one,two,three', 'on.', '(o)[n]e*' etc. used to be accepted. Not any more.
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Rogier authored
- Accept numbers prefixed with '+' - Accept multiple spaces instead of just a single one where spaces are expected - Allow flags to have an empty default value
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- Jan 09, 2016
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ASL97 authored
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ShadowNinja authored
I apparently forgot to add this file in my previous commit (bd40ee2b).
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Dalai Felinto authored
The pageflip mode requires a stereo quadbuffer, and a modern graphic card. Patch tested with NVidia 3D Vision. The mini-map is not drawn, but that's what is done for topbottom and sidebyside modes as well. Also most of the time the user would prefer the HUD to be off. That's for the user to decide though, and toggle it manually. Finally, the interocular distance (aka eye separation) is twice as much as the "3d_paralax_strength" settings. I find this a strange design decision. I didn't want to chance this though, since it's how the other 3d modes interpret this settings.
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Pavel Puchkin authored
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sfan5 authored
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Pinky Snow authored
Fixed spelling mistake!
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gregorycu authored
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Robert Zenz authored
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slemonide authored
set_sky does work with on_joinplayer
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- Jan 08, 2016
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est31 authored
Previously, we assumed that reply->str was NULL terminated. However, this turned out to be not true, as users reported crashes in strlen connected to where reply->str was appended to an std::string. Use the method recomended by the docs, to read the length separately.
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- Jan 07, 2016
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paramat authored
Add new node property 'floodable', default false Define "air" as floodable = true in C++ and lua
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- Jan 04, 2016
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ShadowNinja authored
* Add main page. * Organize into sections. * Add threading sources. * Include SpatialAreaStore, LevelDB/Redis, sound, FreeType, and cURL in output. * Add logo. * Fix project name hardcoding. * Remove PAPER_TYPE (only used when GENERATE_LATEX is enabled). * Have dot render graphs as SVG (smaller, and works even if dot's text drawing functionality is broken). * Enable built-in STL support. * Enable search bar. * Switch from header-bar based navigation to treeview based navigation. * Enable dynamic HTML (collapses graphs). * Enable generation timestamp.
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- Jan 03, 2016
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gregorycu authored
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gregorycu authored
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Robert Zenz authored
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- Jan 01, 2016
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Perttu Ahola authored
Removing the target file on other platforms was enabled likely unintentionally by commit 5f1f1151. This may be the reason why there has been corruption of files on Linux on hard shutdowns. Previously I described the problem and this fix in issue #3084.
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- Dec 31, 2015
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paramat authored
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- Dec 30, 2015
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ShadowNinja authored
If an `XDG_CACHE_HOME` can't be found or `RUN_IN_PLACE` is enabled, `path_cache` is left at its default of `$PATH_USER/cache` (at a time when `PATH_USER` is `..`), rather than being reset to `$PATH_USER/cache` after `PATH_USER` has been properly set.
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Rogier authored
And replace manual tests for error with SQLOK() where possible.
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Rogier authored
This allows other applications (e.g. minetestmapper) to interrogate the database while minetest is running, without causing an almost certain minetest crash.
- Dec 29, 2015
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qiukeren authored
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sapier authored
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sapier authored
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sapier authored
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est31 authored
Before, minetest.request_shutdown didn't shut down singleplayer instances or server instances from the server tab. This commit fixes this. Fixes #3489.
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est31 authored
-> Redis backend: break from switch to fix bug -> Dummy and redis backends: reserve the count so that creating the list is faster
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- Dec 26, 2015
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Jean-Patrick Guerrero authored
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sfan5 authored
The freehoster these files were hosted on is shutting down soon-ish, they're now hosted on my VPS.
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- Dec 25, 2015
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sapier authored
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- Dec 23, 2015
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sapier authored
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