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  1. Jan 23, 2016
  2. Jan 20, 2016
    • paramat's avatar
      Liquid flow: Prevent water spreading on ignore · 0459eca8
      paramat authored
      0459eca8
    • Auke Kok's avatar
      Allow per-tiles culling. · 882a89d6
      Auke Kok authored
      Backface culling is enabled by default for all tiles, as this
      is how the lua parser initializes each tiledef. We revert to
      always using the value from the tiledef since it is always
      read and serialized.
      
      Mods that wish to enable culling for e.g. mesh nodes, now can
      specify the following to enable backface culling:
      
          tiles = {{ name = "tex.png", backface_culling = true }},
      
      Note the double '{' and use of 'name' key here! In the same
      fashion, backface_culling can be disabled for any node now.
      
      I've tested this against the new door models and this properly
      allows me to disable culling per node. I've also tested this
      against my crops mod which uses mesh nodes where culling needs
      to be disabled, and tested also with plantlike drawtype nodes
      where we want this to continue to be disabled.
      
      No default setting has changed. The defaults are just migrated
      from nodedef.cpp to c_content.cpp.
      882a89d6
  3. Jan 19, 2016
  4. Jan 18, 2016
  5. Jan 16, 2016
  6. Jan 15, 2016
  7. Jan 14, 2016
  8. Jan 11, 2016
    • paramat's avatar
      Mapgen: Various fixes and improvements · 8fc8cb81
      paramat authored
      Lua_api.txt: Document 'minetest.registered_biomes'
      Minimal: Remove 'mapgen_air' alias
      Cavegen: Add fallback node for 'mapgen_ice'
      Dungeongen: Add fallback node for 'mapgen_river_water_source'
      Mgv5: Remove unnecessary '#include util/directiontables.h'
      Add missing 'this->'s in makeChunk()
      Mgv6: Edit empty line formatting
      Remove leading spaces in makeChunk()
      Add missing spaces after 'for' and 'if'
      Mgv7: Edit empty line formatting
      8fc8cb81
  9. Jan 10, 2016
  10. Jan 09, 2016
  11. Jan 08, 2016
    • est31's avatar
      Fix redis error reporting · 57a46193
      est31 authored
      Previously, we assumed that reply->str was NULL
      terminated. However, this turned out to be not true,
      as users reported crashes in strlen connected to
      where reply->str was appended to an std::string.
      
      Use the method recomended by the docs, to read the
      length separately.
      57a46193
  12. Jan 07, 2016
  13. Jan 04, 2016
    • ShadowNinja's avatar
      Improve Doxyfile · bd40ee2b
      ShadowNinja authored
      * Add main page.
      * Organize into sections.
      * Add threading sources.
      * Include SpatialAreaStore, LevelDB/Redis, sound, FreeType, and cURL in output.
      * Add logo.
      * Fix project name hardcoding.
      * Remove PAPER_TYPE (only used when GENERATE_LATEX is enabled).
      * Have dot render graphs as SVG (smaller, and works even if dot's text drawing functionality is broken).
      * Enable built-in STL support.
      * Enable search bar.
      * Switch from header-bar based navigation to treeview based navigation.
      * Enable dynamic HTML (collapses graphs).
      * Enable generation timestamp.
      bd40ee2b
    • gregorycu's avatar
      Fix for commit 87dcee6a It uses the wrong variable and only covers some use... · e7e9171f
      gregorycu authored
      Fix for commit 87dcee6a It uses the wrong variable and only covers some use cases. This change covers all use cases.
      e7e9171f
  14. Jan 03, 2016
  15. Jan 01, 2016
  16. Dec 31, 2015
  17. Dec 30, 2015
    • est31's avatar
      Fix client crashing when connecting to server · a142e4f4
      est31 authored
      My commit
      
      e2d54c9f "shutdown when requested from lua in singleplayer too"
      
      broke minetest's feature to connect to servers. The client crashed
      after the connection init was complete.
      
      Thanks to @sofar for reporting the bug.
      
      Fixes #3498.
      a142e4f4
    • ShadowNinja's avatar
      Fix cache path with RUN_IN_PLACE · 9719aded
      ShadowNinja authored
      If an `XDG_CACHE_HOME` can't be found or `RUN_IN_PLACE` is enabled,
      `path_cache` is left at its default of `$PATH_USER/cache`
      (at a time when `PATH_USER` is `..`), rather than being reset to
      `$PATH_USER/cache` after `PATH_USER` has been properly set.
      9719aded
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