- May 10, 2015
- May 09, 2015
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kwolekr authored
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- May 08, 2015
- May 07, 2015
- May 06, 2015
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ShadowNinja authored
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ShadowNinja authored
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ShadowNinja authored
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kwolekr authored
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- May 05, 2015
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kwolekr authored
- Add ability to explicitly reset NodeResolve state (useful for unittesting) - Remove non-essential NodeResolve methods modifying state from INodeDefManager - Add const qualifier to NodeDefManager and ContentFeatures serialize
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kwolekr authored
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kwolekr authored
Minor misc. NodeResolver cleanups Prefix faux content type constants for testing with t_ to avoid confusion or name collisions
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ShadowNinja authored
This fixes the problem where 0.4.12-dev versions were erroneously shown as 0.4.11-dev because the tag was added on a separate branch. It also fixes a similar issue when builders didn't fetch new tags when updating. This also removes the number-of-commits-since-tag field, since it's incompatible with this. Said field doesn't seem to be useful anyway if you have the commit hash.
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ShadowNinja authored
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Jay Arndt authored
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Mahmut Elmas authored
Added some new translations Fixed some overlenght lines
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- May 04, 2015
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est31 authored
Small improvement on clouds rendering performance
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paramat authored
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Kevin Ott authored
Fixes issue #2667
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obneq authored
- Fix unintended negation of condition - Remove line_of_sight 'optimization'
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kwolekr authored
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kwolekr authored
Make gamedef optional when constructing an ObjDefManager Add note about object ownership
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- May 03, 2015
- May 01, 2015
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est31 authored
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SmallJoker authored
-> Round negative numbers correctly CMakeLists.txt -> Link Json with the static run-time library
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- Apr 29, 2015
- Apr 27, 2015