- Feb 11, 2011
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Perttu Ahola authored
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- Feb 10, 2011
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Perttu Ahola authored
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Perttu Ahola authored
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Perttu Ahola authored
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- Feb 08, 2011
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Perttu Ahola authored
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Perttu Ahola authored
local game connects to 127.0.0.1 instead of localhost (windows returns an ipv6 address sometimes which is not supported)
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Perttu Ahola authored
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Perttu Ahola authored
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- Feb 06, 2011
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Perttu Ahola authored
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- Feb 05, 2011
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Perttu Ahola authored
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Perttu Ahola authored
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- Feb 04, 2011
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Perttu Ahola authored
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Perttu Ahola authored
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Perttu Ahola authored
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Perttu Ahola authored
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- Feb 03, 2011
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Perttu Ahola authored
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Perttu Ahola authored
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Perttu Ahola authored
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- Feb 02, 2011
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Perttu Ahola authored
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Perttu Ahola authored
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- Feb 01, 2011
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Perttu Ahola authored
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Perttu Ahola authored
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Perttu Ahola authored
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Perttu Ahola authored
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Perttu Ahola authored
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Perttu Ahola authored
This map generator is starting to look pretty good now... also, disabled loading player position from disk because map is regenerated always.
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Perttu Ahola authored
Hopefully fixed the problem of IRRLICHT_SOURCE_DIR being not considered when a local version of irrlicht is found.
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Perttu Ahola authored
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- Jan 30, 2011
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Perttu Ahola authored
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- Jan 28, 2011
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Perttu Ahola authored
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Perttu Ahola authored
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Perttu Ahola authored
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Perttu Ahola authored
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Perttu Ahola authored
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Perttu Ahola authored
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- Jan 26, 2011
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Perttu Ahola authored
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Perttu Ahola authored
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Perttu Ahola authored
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- Jan 25, 2011
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Perttu Ahola authored
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Perttu Ahola authored
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