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  1. Apr 01, 2015
    • Zeno-'s avatar
      Move globals from main.cpp to more sane locations · 9527984d
      Zeno- authored
      Move debug streams to log.cpp|h
      
      Move GUI-related globals to clientlauncher
      
      Move g_settings and g_settings_path to settings.cpp|h
      
      Move g_menuclouds to clouds.cpp|h
      
      Move g_profiler to profiler.cpp|h
      9527984d
  2. Mar 28, 2015
  3. Jan 08, 2015
  4. Dec 12, 2014
  5. Dec 07, 2014
  6. Dec 06, 2014
  7. Nov 26, 2014
  8. Nov 08, 2014
    • Kahrl's avatar
      Implement WieldMeshSceneNode which improves wield mesh rendering · 9b551d5c
      Kahrl authored
      - Don't create and cache an extruded mesh for every (non-node) item.
        Instead use a single one per image resolution.
      
      - For cubic nodes reuse a single wield mesh too
      
      - Improve lighting of the wielded item
      
      - Increase far value of wield mesh scene camera, fixes #1770
      
      - Also includes some minor refactorings of Camera and GenericCAO.
      9b551d5c
  9. May 18, 2014
  10. Apr 27, 2014
  11. Apr 15, 2014
  12. Apr 12, 2014
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  19. Apr 12, 2013
  20. Apr 08, 2013
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  29. Jun 05, 2012
  30. Mar 31, 2012
  31. Mar 27, 2012
  32. Mar 24, 2012
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